Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » 1 question on sounds...
1 question on sounds... [message #21320] Mon, 19 May 2003 12:07 Go to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
I just need to know how, well, since my map is in the pacific, how you cause the water sound to activate once walking in it. Idea Question

-Crategod
1 question on sounds... [message #21326] Mon, 19 May 2003 12:40 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
I'm not 100% sure, but I think that's a setting in gmax. select water as surface type.

1 question on sounds... [message #21370] Mon, 19 May 2003 16:49 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
Karma: 0
Commander
You got it. and also in your Level Editor you can set sounds of the wind, surf, etc...
1 question on sounds... [message #21454] Tue, 20 May 2003 09:00 Go to previous message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
Now how far would the sound have to be set to go or would i just lay a bunch of them every where?

-Crategod
Previous Topic: Height Field Bitmaps
Next Topic: How to add 2 of the same building
Goto Forum:
  


Current Time: Fri Nov 01 08:50:23 MST 2024

Total time taken to generate the page: 0.00786 seconds