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Samsites and Orca's [message #212750] Fri, 11 August 2006 05:39 Go to next message
Dorest0rm is currently offline  Dorest0rm
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Hi i am modding the map walls into a co-op map where gdi has to attack the nod base wich is captured by mutants

but lets get to the point

Since there is no .lvl file for walls flying id like to know how do i get orca's and transport choppers to work does anyone know how i get these into the map

about the Sam Sites

I have put in alot of samsites but i can't see them ingame how come and how do i add scripts to them?

Thanks in advance,Dorest0rm

Re: Samsites and Orca's [message #212798 is a reply to message #212750] Fri, 11 August 2006 14:58 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Here's what other people have said:

http://www.renegadeforums.com/index.php?t=msg&goto=20371 9&rid=1779&srch=flying#msg_203719

Titan_HQ

If you want to add flying vehicles to a map in Level Edit, go-to "edit" and press "level settings" somewhere there you will find a option that says "flying map" or something similar, check the box and then flying vehicles can be used in the map.


I hope that helps.


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Re: Samsites and Orca's [message #212801 is a reply to message #212750] Fri, 11 August 2006 15:08 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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you also need to add the ramps, which there is a preset for...

and you also need to re-generate VIS
Re: Samsites and Orca's [message #212864 is a reply to message #212801] Sat, 12 August 2006 00:28 Go to previous messageGo to next message
LR01 is currently offline  LR01
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uhm...
and if you use walls.lvl and copy only the .ldd
this works for me (never found a different from the orginal)

Dorest0rm wrote on Fri, 11 August 2006 14:39


I have put in alot of samsites but i can't see them ingame how come and how do i add scripts to them?






maybay it would be helpfull when you said what samsite you used
and do other items work?


Moding can be real Fun...

[Updated on: Sat, 12 August 2006 00:35]

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Re: Samsites and Orca's [message #212903 is a reply to message #212750] Sat, 12 August 2006 07:54 Go to previous messageGo to next message
sycar is currently offline  sycar
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i've created a .lvl file of walls_flying thats avaliable to download if you want it. works exactly as any other .lvl file.

http://downloads.silverbulletserver.com/C&C_Walls_Flying .lvl

can also find city_flying there as well:

http://downloads.silverbulletserver.com/C&C_City_Flying. lvl

hope this helps
buffymaniack

[Updated on: Sat, 12 August 2006 07:56]

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Re: Samsites and Orca's [message #212906 is a reply to message #212750] Sat, 12 August 2006 08:38 Go to previous messageGo to next message
futura83
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dont use the same sites under objects->samsite->Nod samsite.

it has the 'is stealth unit' option ticked.

use the one under objects->vehicle->mounted->nod_sam_site->M01_sam_site


i have used the top one before, and with about 20 of them with the right script on cant hit 1 orca effectively.

you'll need to add the script "M07_Sam_Site_Logic"


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Re: Samsites and Orca's [message #212911 is a reply to message #212750] Sat, 12 August 2006 11:01 Go to previous messageGo to next message
Dorest0rm is currently offline  Dorest0rm
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ok thx guys

buffy ur map works but buildings are not buildings since they dont excist u only see them atleast thats on walls flying Sad

[Updated on: Sat, 12 August 2006 11:57]

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Re: Samsites and Orca's [message #212930 is a reply to message #212750] Sat, 12 August 2006 13:42 Go to previous messageGo to next message
Zion is currently offline  Zion
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Add the respective building controller (make sure it's MP and not SP) and give the wf/as and ref's car makers and waypaths. Don't forget the wf/as's vech production script zones either.
Re: Samsites and Orca's [message #212952 is a reply to message #212750] Sat, 12 August 2006 17:04 Go to previous messageGo to next message
sycar is currently offline  sycar
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the walls.lvl file worked fine for me... how weird. someone else wana try and check for me? im using the file online right now and i see no problems. how weird

buffymaniack
Re: Samsites and Orca's [message #212993 is a reply to message #212750] Sun, 13 August 2006 05:34 Go to previous message
CodedRiceCracker is currently offline  CodedRiceCracker
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I tried it out, and it doesn't look like what its supposed to look like. No flying ramps, flying aint enabled at options, and the waypaths are gone. The vis is still the same as the non flying version.

But than again, it's really easy to create the flying version out of the non flying version yourself.
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