Re: Terminator | A new fate Official Thread [message #212246 is a reply to message #212234] |
Mon, 07 August 2006 17:59 |
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Dave Mason wrote on Mon, 07 August 2006 19:58 |
Merovingian wrote on Mon, 07 August 2006 21:54 | To make it look like you are actually serious about this, I would recommend that you take a look into your grammar/spelling.
Take the following quote as an example:
N1warhead wrote on Mon, 07 August 2006 14:19 | im gonna start working on the Infered T-vision right now just lettin you guys no.
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This would be better:
Correction | I'm going to start work on the "Infra-red T-Vision" right now. Just letting you guys know.
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Now, doesn't that look alot better?
And you triple posted. There is an edit button you know.
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you constantly correcting peoples grammar is really starting to get annoying.
I know you didn't do it in this case, just meant all the other threads with all that possesive crap.
[Updated on: Mon, 07 August 2006 18:02] Report message to a moderator
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Re: Terminator | A new fate Official Thread [message #212356 is a reply to message #211783] |
Tue, 08 August 2006 16:31 |
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N1warhead
Messages: 319 Registered: May 2006 Location: On the Pc
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BETA <<<<<<< version of the Infared T-800 vision.
and yes im aware it needs adjustments on the T-800's Crosshairs and the hands. just wanted to go ahead and give you guys some sort of update.
www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
[Updated on: Tue, 08 August 2006 16:32] Report message to a moderator
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Re: Terminator | A new fate Official Thread [message #212404 is a reply to message #211783] |
Wed, 09 August 2006 03:30 |
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N1warhead
Messages: 319 Registered: May 2006 Location: On the Pc
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TO answer the first guys comment. it will be fully 3d animatable all kinds of effects and text ETC like the Terminators Compass is going to appear, Graph charts, ammo levels, what gun you have selected will appear for a second and do 1 or 2 rotations go go down to the bottom of the hud and slowly Dissipate. . As for the ammo, and the Gun im sure thats going to take a script actually it wont i just now thought of a idea LOL. but as for the ammo yea it will take a script.
2nd guys question. - umm thats the part ima have to figure out im not sure if there can be a script for a True Infared for renegade engine im going to look into it more. but if youve played any of the Terminator games, or watched the scenes of the Red vision, ud notice it doesent seem to pick up heat on the body they just seem to look plain red, so if all goes bad ill just adjust the red to one that can be atleast halfway decent, ya no.
www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
[Updated on: Wed, 09 August 2006 03:32] Report message to a moderator
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Re: Terminator | A new fate Official Thread [message #212479 is a reply to message #211783] |
Wed, 09 August 2006 14:33 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Hmm, in that photo it looks like you went online with the mods. I would watch that man, you dont want to get banned.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Terminator | A new fate Official Thread [message #212819 is a reply to message #211783] |
Fri, 11 August 2006 17:52 |
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N1warhead
Messages: 319 Registered: May 2006 Location: On the Pc
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Hello Terminator Fans, i just got MY VERSION of the Metal Storm so don't say it doesn't look like the real one LOL, i just made one that looked cool LOL, but here is the pic tell me what you guys think.
In my Opinion i think it looks bad as* lol
Ohh yea and it will be a Remotely Controlled artillery / assault Turret Gun by Laptop.
www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
[Updated on: Fri, 11 August 2006 18:04] Report message to a moderator
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Re: Terminator | A new fate Official Thread [message #212898 is a reply to message #211783] |
Sat, 12 August 2006 07:26 |
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N1warhead
Messages: 319 Registered: May 2006 Location: On the Pc
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It has only as many polys as a Vehicle does so there really isent that many polys, and i dident apply any smoothing effects to it accept for the tiny metal bars on the top holding the Ammo crate to the gun.
It dont even have as many polys as APB mamoth tank. so theres not that many polys. I wouldent think.
But i think its just the view and the texture that makes it look like its smooth.
see guys not that many polys just the Chamfered boxes just gave it edges that dont look sharp like a Knife so lol yea.
www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
[Updated on: Sat, 12 August 2006 07:43] Report message to a moderator
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Re: Terminator | A new fate Official Thread [message #212924 is a reply to message #211783] |
Sat, 12 August 2006 12:35 |
icedog90
Messages: 3483 Registered: April 2003
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I still think there are more than necessary, and you can drop a lot of polygons easily without changing any detail at all. Those really small boxes that are connecting to the supports shouldn't have useless polygons around them, for one thing.
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Re: Terminator | A new fate Official Thread [message #213112 is a reply to message #211783] |
Sun, 13 August 2006 21:53 |
icedog90
Messages: 3483 Registered: April 2003
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That's physically impossible because of how it works. If there are polygons connected to a point, they have to be removed because they can't be connected to nothing. What's wrong with welding? It works perfectly fine for me.
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