Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Other Products » scripts.dll 2.9.2 is out
scripts.dll 2.9.2 is out [message #212115] Sun, 06 August 2006 21:05 Go to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

get it from http://www.sourceforge.net/projects/rentools/

Changes in this release:
1.A one-off change to prevent bhs.dll 2.9.2 from working with any scripts.dll other than 2.9.2 unless you recompile scripts.dll with the needed change (this is to prevent all the people who are using 2.9.x with SSAOW 1.5 which DOES NOT work).
2.Changes for the future so that you cant mix scripts.dll and bhs.dll versions
3.A fix to Get_Player_Name_By_ID to make it return NULL instead of "None" if the player ID doesnt exist.
4.Fixes to places where Get_Remote_Host is used so that if it returns NULL, it wont crash.
5.A change to correctly release memory in the nickname exploit fixes when Get_IP_Address is used to obtain the IP address in order to print it later. (happens every time the code runs)
6.A fix to uses of Find_Base_For_Star() so that if it returns NULL (i.e. player is unteamed or w/e), it wont crash anymore.
and 7.A fix to the sidebar to correctly disable the buttons (infantry that costs money plus vehicles) if the relavent setting in BaseControlerClass is set (i.e. the buildings are down)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Wed, 13 December 2006 19:39]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: NEW BOT IS BEING MADE
Next Topic: compile error(s)
Goto Forum:
  


Current Time: Wed Dec 18 01:14:42 MST 2024

Total time taken to generate the page: 0.00680 seconds