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my first .mix map [message #212013] Sun, 06 August 2006 04:49 Go to next message
futura83
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Registered: July 2006
Location: England
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General (1 Star)
Viva la Resistance!
i have created my first mix map(included).

it is a .mix map.

please download it and tell me what you think.

thank you.

http://www.futuramaparty.com/C&C_Deathmatch.mix - Files Size: 3.18 MB


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Re: my first .mix map [message #212016 is a reply to message #212013] Sun, 06 August 2006 05:30 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
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Colonel
The idea is nice...
but have you ever heard of UVW map?
the textures are stretched out and not nice looking..

I strongly recommend you to follow this this tut, I'm sure you will be making great maps ever you done this.

http://www.renegadeforums.com/index.php?t=msg&th=12043&a mp;start=0&rid=1729


Moding can be real Fun...
Re: my first .mix map [message #212071 is a reply to message #212013] Sun, 06 August 2006 13:22 Go to previous messageGo to next message
futura83
Messages: 1285
Registered: July 2006
Location: England
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General (1 Star)
Viva la Resistance!
i've improved the textures(as in, it isnt stretched out as much).


same place as before:



http://www.futuramaparty.com/C&C_Deathmatch.mix - Files Size: 3.18 MB


edit: 1 of the textures dosnt quite work yet - i will fix it in the mourning


btw, here is a renx screen-shot:

http://futuramaparty.com/C&C_Deathmatch.jpg


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[Updated on: Sun, 06 August 2006 13:30]

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Re: my first .mix map [message #212124 is a reply to message #212071] Mon, 07 August 2006 02:32 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
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Colonel
and the AGT, the guns are floawing.
you aren't alouwd the rotate it, cuz the building controller doesn't work like that, so rotate the map not the agt


Moding can be real Fun...
Re: my first .mix map [message #212839 is a reply to message #212013] Fri, 11 August 2006 20:30 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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Registered: August 2006
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not trying to be rude, but if you zipped the file then seeded it to the web it would download faster

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: my first .mix map [message #212884 is a reply to message #212013] Sat, 12 August 2006 05:17 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
Messages: 513
Registered: February 2003
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Colonel
That's something i suggested to some C&C Webmasters a long time ago - making a Mod Torrent Tracker.

The last response i got on the idea was "i don't want the FBI knocking on my door". I don't see why distributing something legal would produce such problems...


Re: my first .mix map [message #212890 is a reply to message #212013] Sat, 12 August 2006 05:36 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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perhaps they were under the impression that torrent's are illegal full stop? They might not realise it's just downloading copyrighted files which is illegal...

http://steamsignature.com/card/1/76561197975867233.png
Re: my first .mix map [message #212893 is a reply to message #212013] Sat, 12 August 2006 06:11 Go to previous message
Mad Ivan is currently offline  Mad Ivan
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Registered: February 2003
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Colonel
It's an interesting fact that there are alot of non-warez trackers out there.

One belongs to C&C Community Modeler Proclone (BlitzkriegII) and is located at http://proclone.net/. He uses it to distribute videos of his work.

I am not sure what software he uses but a lot of my friends use BNBT, which is a very reliable piece of software.

But this has gone pretty Off-Topic.

BTW, if people are interested in discussing a Renegade Tracker of some sort, maybe a new post should be created in the General Discussion Forum. Yes? No?


[Updated on: Sat, 12 August 2006 06:12]

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