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O...M...G Med city! [message #208676] Tue, 18 July 2006 14:18 Go to next message
futura83
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Viva la Resistance!
look at this screen-shot of a game i just played:


http://futuramaparty.com/medcity.png


there were about 16 in total; enough for one each.


we rushed with this and took out an obi and a hon


(btw, it was on under Wink)


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[Updated on: Tue, 18 July 2006 14:19]

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Re: O...M...G Med city! [message #208679 is a reply to message #208676] Tue, 18 July 2006 14:57 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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Holy ugly Medium Tank skin, Batman.
Re: O...M...G Med city! [message #208688 is a reply to message #208679] Tue, 18 July 2006 16:24 Go to previous messageGo to next message
z310
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mrpirate wrote on Tue, 18 July 2006 17:57

Holy ugly Medium Tank skin, Batman.

Re: O...M...G Med city! [message #208694 is a reply to message #208676] Tue, 18 July 2006 16:33 Go to previous messageGo to next message
Zion is currently offline  Zion
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ONLY the Obelisk and Hand Of Nod? With 16 tanks? Good counter attack i'de say.

Yeah, that skin is horrid.
Re: O...M...G Med city! [message #208708 is a reply to message #208676] Tue, 18 July 2006 17:10 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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Biggest rush I ever seen Razz
Re: O...M...G Med city! [message #208731 is a reply to message #208676] Tue, 18 July 2006 18:46 Go to previous messageGo to next message
mision08 is currently offline  mision08
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I like it. If I ever need a tank that can disappear in a blueberry patch, that's the paint scheme that will do it.

Re: O...M...G Med city! [message #208771 is a reply to message #208688] Wed, 19 July 2006 00:37 Go to previous messageGo to next message
futura83
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Viva la Resistance!
Edit: Sorry, quoted qrong person

ONLY the Obelisk and Hand Of Nod? With 16 tanks? Good counter attack i'de say.





it was; they didnt even have tanks i dont think!

we got a bit lucky though, as none of use left tank shells for them to repair, cos if they stole 16 tanks, we'dve probably lost.


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[Updated on: Wed, 19 July 2006 00:38]

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Re: O...M...G Med city! [message #208935 is a reply to message #208679] Wed, 19 July 2006 21:11 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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mrpirate wrote on Tue, 18 July 2006 17:57

Holy ugly Medium Tank skin, Batman.

Re: O...M...G Med city! [message #209175 is a reply to message #208676] Sat, 22 July 2006 00:58 Go to previous messageGo to next message
aveator is currently offline  aveator
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I think Nod had two arties, but it was the biggest rush I have ever seen
Re: O...M...G Med city! [message #209196 is a reply to message #208676] Sat, 22 July 2006 04:46 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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RONGORR ONLY ! ! ! ! !

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It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt

[Updated on: Sat, 22 July 2006 04:46]

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Re: O...M...G Med city! [message #209268 is a reply to message #208694] Sat, 22 July 2006 13:35 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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Merovingian wrote on Wed, 19 July 2006 00:33

ONLY the Obelisk and Hand Of Nod? With 16 tanks? Good counter attack i'de say.

Yeah, that skin is horrid.

Seeing as they got 16 meds, GDI would have about 3-4 tanks in the field. If they want to rush with all 16 tanks, they need to all go back to base and meet up at the AGT, which normally takes 10-15 minutes. In this time Nod will suspect that they're rushing and counter them with tanks and technicians in the Obelisk, Airstrip and Hand of Nod. Especially in the server where he was playing in (BC Marathon), massing is normal. So regular players on Nod know how to counter 16 Medium Tanks.


Re: O...M...G Med city! [message #209273 is a reply to message #209196] Sat, 22 July 2006 14:08 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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Sniper_De7 wrote on Sat, 22 July 2006 12:46

RONGORR ONLY ! ! ! ! !


hahahahaha!


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Re: O...M...G Med city! [message #209628 is a reply to message #208676] Mon, 24 July 2006 19:45 Go to previous messageGo to next message
F15pilotXP is currently offline  F15pilotXP
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I'd love to be raveshaw then....that'd be some fun stuff Razz
Re: O...M...G Med city! [message #209661 is a reply to message #209628] Tue, 25 July 2006 04:19 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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F15pilotXP wrote on Mon, 24 July 2006 21:45

I'd love to be raveshaw then....that'd be some fun stuff Razz

Why the hell would you want to be a Raveshaw then, comon. If you want to defend get a Flame/Light tank.


Re: O...M...G Med city! [message #210338 is a reply to message #208676] Sat, 29 July 2006 12:03 Go to previous messageGo to next message
jnz is currently offline  jnz
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i much prefer rave to tanks.
Re: O...M...G Med city! [message #210415 is a reply to message #209661] Sun, 30 July 2006 03:21 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Ma1kel wrote on Tue, 25 July 2006 13:19

F15pilotXP wrote on Mon, 24 July 2006 21:45

I'd love to be raveshaw then....that'd be some fun stuff Razz

Why the hell would you want to be a Raveshaw then, comon. If you want to defend get a Flame/Light tank.

coz it fires better than a light tank, and has a greater range than a flame?

And if nod was smart then they blocked the way to the ob as long as possible so that the ob could fire as long as possible.


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Re: O...M...G Med city! [message #210416 is a reply to message #209661] Sun, 30 July 2006 04:42 Go to previous messageGo to next message
Tunaman
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Ma1kel wrote on Tue, 25 July 2006 07:19

F15pilotXP wrote on Mon, 24 July 2006 21:45

I'd love to be raveshaw then....that'd be some fun stuff Razz

Why the hell would you want to be a Raveshaw then, comon. If you want to defend get a Flame/Light tank.

I'd say Artilleries are much more useful for defense than light tanks..


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Re: O...M...G Med city! [message #210496 is a reply to message #210416] Sun, 30 July 2006 16:49 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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Ralphzehunter wrote on Sun, 30 July 2006 07:42


I'd say Artilleries are much more useful for defense than light tanks..


Ugh. They're a pain in the Asphy for us engies to repair, though.
Re: O...M...G Med city! [message #210735 is a reply to message #210416] Mon, 31 July 2006 17:35 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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Ralphzehunter wrote on Sun, 30 July 2006 06:42

I'd say Artilleries are much more useful for defense than light tanks..
The only problem is they have less health and die faster. That makes them almost usless. Light tanks *can* beat a med in the right circumstances.


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Re: O...M...G Med city! [message #210887 is a reply to message #210735] Tue, 01 August 2006 16:38 Go to previous messageGo to next message
Tunaman
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csskiller wrote on Mon, 31 July 2006 20:35

Ralphzehunter wrote on Sun, 30 July 2006 06:42

I'd say Artilleries are much more useful for defense than light tanks..
The only problem is they have less health and die faster. That makes them almost usless. Light tanks *can* beat a med in the right circumstances.

It is much easier to kill a med with an artillery than a light tank, lol. The one thing that will make artilleries useless is the fact that Havocs and Deadeyes do an insane amount of damage to them. But that's not what I was talking about anyways. Light tanks can't do enough damage in a short amount of time to defend from a rush like that, while Artilleries can, and if you can get 3-4 people who know what they're doing with artilleries, you'll have meds dropping like crazy, and the artilleries will be taking minimum damage.


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Re: O...M...G Med city! [message #210932 is a reply to message #208676] Tue, 01 August 2006 23:04 Go to previous messageGo to next message
Kilo62 is currently offline  Kilo62
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Raves or artys....all there is to it. If you have 3 or 4 raves firing at one med...its gone within...meh 10 seconds? artys tend to have more power behind the shell...making them better than the light

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Re: O...M...G Med city! [message #210981 is a reply to message #208676] Wed, 02 August 2006 10:05 Go to previous messageGo to next message
warranto is currently offline  warranto
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Meh, give me a couple APC's and a couple of techs for repair, and I (with the others, of course) could hold them off enough to severely disrupt their plans, if not stop it all together.
Re: O...M...G Med city! [message #211058 is a reply to message #208676] Thu, 03 August 2006 00:45 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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No offense meant, but I find "skins" that purposefully make things easier to see (neon colored C4, brightly colored tanks etc) as a semi-cheat.

Afterall, what good is the camo paint on your med tank, which helps you blend in, and maybe keep you from being spotted for an extra 1-2 seconds and maybe get in a lucky shot...if the other people see you as some brightly glowing hippy mobile Smile

That aside...nice rush coordination! With that many tanks you should have easily owned the entire base.

[Updated on: Thu, 03 August 2006 00:46]

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Re: O...M...G Med city! [message #211083 is a reply to message #208676] Thu, 03 August 2006 03:19 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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The only thing that I would consider a semi-cheat are custom Stank sounds...and actually I'd include super-loud beacon beeps as well.

lol

[Updated on: Thu, 03 August 2006 03:20]

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Re: O...M...G Med city! [message #211314 is a reply to message #211083] Fri, 04 August 2006 09:54 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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JohnDoe wrote on Thu, 03 August 2006 12:19

The only thing that I would consider a semi-cheat are custom Stank sounds...and actually I'd include super-loud beacon beeps as well.

well, about the superloud beacon beeps you could discus, I cant hear very well, Im missing articular the high tones , so I cannot hear the beacon beeps very wel :/


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