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Player visceroids? [message #210249] Fri, 28 July 2006 19:44 Go to next message
Spetz5 is currently offline  Spetz5
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How can one make a player controlled visceroid, With the movement animation and all. the AI ones have M00_Visceroidinnate_DAY on them, and they play their animation then, But it wont let the player move or fire. I've tried putting C_VISCEROID.C_VISCEROID in the animations box, But he still remains static. Any way to allow a player to control the visceroid, and have it doing those animations?

http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
Re: Player visceroids? [message #210252 is a reply to message #210249] Fri, 28 July 2006 20:09 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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I think what ussually must happen is the visceroid is too fat of a character so that when people buy it from a pct or something they will get stuck to it or if they are near a wall. I've used the character buy zones before to make people visceroids and they've worked.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Player visceroids? [message #210256 is a reply to message #210249] Fri, 28 July 2006 20:35 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Send Whitedragon a PM and see if he'll give you a hint. Either he or vloktboky made the visceroid with the full animation as a random character from the crates in Black-Cell's Dragonade (parent of SSAOW). Here's a video.

Oh, and before anyone asks, I don't have clearscope. There are no hand models shown when I switched to 1st person because visceroids don't have any (they're blobs).


http://img82.imageshack.us/img82/8886/CommandoSig.jpg

[Updated on: Fri, 28 July 2006 20:40]

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Re: Player visceroids? [message #210302 is a reply to message #210249] Sat, 29 July 2006 07:03 Go to previous message
Spetz5 is currently offline  Spetz5
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Registered: October 2005
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No bisen, I'm not sure thats the exact problem. Because it wouldn't deny the ability to fire would it? Also, I can buy a static visceroid, and I can move him. But i've only ever got the animation working with M00_Visceroidinnate_DAY, which is also the one that denyed my ability to move or fire.

http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
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