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			| Player visceroids? [message #210249] | Fri, 28 July 2006 19:44  |  
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				|  |  Spetz5 Messages: 109
 Registered: October 2005
 Location: Ontario, Canada.
 
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	| How can one make a player controlled visceroid, With the movement animation and all.  the AI ones have M00_Visceroidinnate_DAY on them, and they play their animation then, But it wont let the player move or fire.  I've tried putting C_VISCEROID.C_VISCEROID in the animations box, But he still remains static.  Any way to allow a player to control the visceroid, and have it doing those animations? 
 
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