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Renegade on a new game engine? [message #210111] Thu, 27 July 2006 21:24 Go to next message
xoham is currently offline  xoham
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Did anyone ever do a total conversion to Renegade on a another game engine such as: BF1942, BF2, UT200x, etc?

I heard that someone was using the BF engine but I think the Unreal Tournament engine would be at least as good if not better consider that most of the game mechanics already exist: stealth, repair guns, VTOL aircraft, for example.

I think it would be great to play the old game on a new engine.
Re: Renegade on a new game engine? [message #210128 is a reply to message #210111] Fri, 28 July 2006 01:03 Go to previous messageGo to next message
LR01 is currently offline  LR01
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that would be, but how do you get a engine, like unreal?

Moding can be real Fun...
Re: Renegade on a new game engine? [message #210136 is a reply to message #210128] Fri, 28 July 2006 03:41 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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LR01 wrote on Fri, 28 July 2006 11:03

that would be, but how do you get a engine, like unreal?


You mod the existing game Razz

In my humble oppinion, the best game for the job is HL2, but a huge ammount of work is required for that one...


[Updated on: Fri, 28 July 2006 03:43]

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Re: Renegade on a new game engine? [message #210175 is a reply to message #210136] Fri, 28 July 2006 10:16 Go to previous messageGo to next message
Aprime
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Mad Ivan wrote on Fri, 28 July 2006 06:41

LR01 wrote on Fri, 28 July 2006 11:03

that would be, but how do you get a engine, like unreal?


You mod the existing game Razz

In my humble oppinion, the best game for the job is HL2, but a huge ammount of work is required for that one...


Hum, I beg to differ...

*cough* http://www.empiresmod.com/ *cough*.


FUCK
Re: Renegade on a new game engine? [message #210183 is a reply to message #210111] Fri, 28 July 2006 10:36 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The HL2 engine is absoultly the best imo. I would love to see Renegade on it, however it would be the work of 10 men.

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[Updated on: Fri, 28 July 2006 10:39]

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Re: Renegade on a new game engine? [message #210192 is a reply to message #210111] Fri, 28 July 2006 11:30 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Already being done (in essence) http://www.dead6.net

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Re: Renegade on a new game engine? [message #210195 is a reply to message #210175] Fri, 28 July 2006 11:42 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Comrade wrote on Fri, 28 July 2006 13:16

Mad Ivan wrote on Fri, 28 July 2006 06:41

LR01 wrote on Fri, 28 July 2006 11:03

that would be, but how do you get a engine, like unreal?


You mod the existing game Razz

In my humble oppinion, the best game for the job is HL2, but a huge ammount of work is required for that one...


Hum, I beg to differ...

*cough* http://www.empiresmod.com/ *cough*.


YAY! The laggiest game ever!
Re: Renegade on a new game engine? [message #210196 is a reply to message #210111] Fri, 28 July 2006 11:58 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Interesting...

I think something like that is happening behind the scene...

Wait and see and remember this topic.

Re: Renegade on a new game engine? [message #210207 is a reply to message #210111] Fri, 28 July 2006 13:12 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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You mean the Source Version of Reborn?

As for empires, it's not C&C Mode Wink


Re: Renegade on a new game engine? [message #210210 is a reply to message #210192] Fri, 28 July 2006 13:25 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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=HT=T-Bird wrote on Fri, 28 July 2006 14:30

Already being done (in essence) http://www.dead6.net


I dont see anything renegade related on that website. The media section is a mess, no thumbnail list...


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Re: Renegade on a new game engine? [message #210211 is a reply to message #210111] Fri, 28 July 2006 13:33 Go to previous messageGo to next message
Spice
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Me either! I only see a mod based around the Renegade story line.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Renegade on a new game engine? [message #210224 is a reply to message #210207] Fri, 28 July 2006 15:42 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Mad Ivan wrote on Fri, 28 July 2006 16:12

You mean the Source Version of Reborn?

As for empires, it's not C&C Mode Wink


Nah, he means Renegade on another engine


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: Renegade on a new game engine? [message #210382 is a reply to message #210111] Sat, 29 July 2006 17:39 Go to previous messageGo to next message
Saga is currently offline  Saga
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Actually, a bit of modding of Renegade has already been done in UT2004. since UT2004 uses mutators, adding different options is easy. currently, We have found two mutators that convert UT vehicles into Renegade vehicles (Stanks, med, orca etc.) Med, orca, and mlrs are pretty good in terms of skins (could be better), but stank needs some work as well as some of the red alert vehicles. Stealth already exists in the game and the look of stealthed units is was BH should look like. Additionally, the other mutator I have, converts UT base defenses into turrets and an AGT. We have also found that someone figured out how to convert the power nodes in UT to purchase terminals, but there is no working link to obtaining this mutator we have found.

My point is, Renegade or Reborn should be able to convert into an engine like UT2004 and Renegade could become the game we all would like it to be. No more map packs, scripts to manually do or search for client side(UT servers install everything). With the tremendous effort many put in to modding this game still in this crappy Ren engine was put into something like UT2004, I would guess it could convert more easily into the UT2007 engine and those who put the effort into this project would get the added bonus of an even newer engine to play with 3-4 months from now.

Also, isn't it true many westwood employees went to the UT2004 project?
Just some food for thought.

[Updated on: Sat, 29 July 2006 17:41]

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Re: Renegade on a new game engine? [message #210401 is a reply to message #210382] Sat, 29 July 2006 23:44 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Saga wrote on Sat, 29 July 2006 20:39



Also, isn't it true many westwood employees went to the UT2004 project?



No.


Re: Renegade on a new game engine? [message #210819 is a reply to message #210382] Tue, 01 August 2006 10:45 Go to previous messageGo to next message
xoham is currently offline  xoham
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Saga wrote on Sat, 29 July 2006 19:39

Actually, a bit of modding of Renegade has already been done in UT2004. since UT2004 uses mutators, adding different options is easy. currently, We have found two mutators that convert UT vehicles into Renegade vehicles (Stanks, med, orca etc.) Med, orca, and mlrs are pretty good in terms of skins (could be better), but stank needs some work as well as some of the red alert vehicles. Stealth already exists in the game and the look of stealthed units is was BH should look like. Additionally, the other mutator I have, converts UT base defenses into turrets and an AGT. We have also found that someone figured out how to convert the power nodes in UT to purchase terminals, but there is no working link to obtaining this mutator we have found.

My point is, Renegade or Reborn should be able to convert into an engine like UT2004 and Renegade could become the game we all would like it to be. No more map packs, scripts to manually do or search for client side(UT servers install everything). With the tremendous effort many put in to modding this game still in this crappy Ren engine was put into something like UT2004, I would guess it could convert more easily into the UT2007 engine and those who put the effort into this project would get the added bonus of an even newer engine to play with 3-4 months from now.

Also, isn't it true many westwood employees went to the UT2004 project?
Just some food for thought.


This is exactly what I was thinking. The UT engine would be great for Renegade. Do you have links to the mutators etc? Thanks.

UT has hack protection like punkbuster right? I haven't played it in ages.
Re: Renegade on a new game engine? [message #210824 is a reply to message #210111] Tue, 01 August 2006 11:35 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
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It's been thought of... http://www.renegadeforums.com/index.php?t=msg&goto=19452 5

w00t?
Re: Renegade on a new game engine? [message #210927 is a reply to message #210111] Tue, 01 August 2006 22:27 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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Has anything been done since it was posted? It has been like 3 months Razz

When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...
Re: Renegade on a new game engine? [message #210939 is a reply to message #210111] Wed, 02 August 2006 00:50 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I was talking about Renegade on a better engine. See you in 2007.
Re: Renegade on a new game engine? [message #210971 is a reply to message #210111] Wed, 02 August 2006 09:19 Go to previous messageGo to next message
Saga is currently offline  Saga
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No punkbuster in UT. There is an anti-cheat mutator that can be installed and the only cheat i'm aware of to watch for is a speed cheat (which their is an anti-cheat mutator for also). Here is the link for the C&C mutators download. They abandoned the project about a year and a half ago it seems due to lack of knowledge.

http://z3.invisionfree.com/UTCC/index.php?

http://z3.invisionfree.com/UTCC/index.php?showtopic=79

This link would give anyone interested in this project a good start.

Also, there is one other thing to consider - there is money to be made in this project. nvidia had paid out over 1 million dollars to the best mod makers and map makers. Hell, they even hire the best of the best.

[Updated on: Wed, 02 August 2006 09:26]

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Re: Renegade on a new game engine? [message #210984 is a reply to message #210971] Wed, 02 August 2006 10:45 Go to previous message
Fabian is currently offline  Fabian
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Christ Renardin, way to make it blatantly obvious! Big Grin Nothing to do with the Reborn team though. We were just both offered positions.

[Updated on: Wed, 02 August 2006 10:47]

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