Switches [message #210167] |
Fri, 28 July 2006 09:03 |
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Spetz5
Messages: 109 Registered: October 2005 Location: Ontario, Canada.
Karma:
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Recruit |
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Switches. How are they done?
I'm currently trying to figure out how to do 2 different types.
One that will sound an alarm When poked and shut off when poked again by a team, And one that will open a gate on poke, then close once poked again.
For the alarm, I tried JFW_Poke_Play_3D_Sound, Which initialy worked, But when I poked it again, it would not shut off, instead it created another alarm sound.
Does anyone know how to do proper switches for eather of these?
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