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OT: Portal [message #209136] Fri, 21 July 2006 18:41 Go to next message
icedog90 is currently offline  icedog90
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If you have Steam, get the Portal trailer from the media section. It's insane. that takes a serious amount of coding for sure. it's supposed to be free with HL2: Episode 2, so I can't wait...

Critical thinking+++++++++
Re: OT: Portal [message #209145 is a reply to message #209136] Fri, 21 July 2006 20:41 Go to previous messageGo to next message
Renx is currently offline  Renx
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http://youtube.com/watch?v=GWzmL05OlYA

~Canucck

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Blazer

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Re: OT: Portal [message #209156 is a reply to message #209136] Fri, 21 July 2006 21:50 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
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It's probably wishful thinking at this point, but I sure hope that they add some sort of easy level design software so a lot of people can manage to make new levels for this game. If they did that the replayability for this game would be insane.

WHATEVER, FAGGOT

[Updated on: Fri, 21 July 2006 21:51]

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Re: OT: Portal [message #209159 is a reply to message #209136] Fri, 21 July 2006 21:59 Go to previous messageGo to next message
z310
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O_O
Fucking Sexy.

[Updated on: Fri, 21 July 2006 22:03]

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Re: OT: Portal [message #209161 is a reply to message #209136] Fri, 21 July 2006 22:10 Go to previous messageGo to next message
Viking is currently offline  Viking
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OMFG THAT ALMOST LOOKS LIKE MORE FUN THAN RENEGADE!!!

Too bad my computer sux... Blush



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Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: OT: Portal [message #209162 is a reply to message #209136] Fri, 21 July 2006 22:23 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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That's interesting, I wonder how long it is. If it is really long it just may be worth the cost.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: OT: Portal [message #209168 is a reply to message #209136] Fri, 21 July 2006 23:07 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Interesting indeed. Lookes like it would take alot of practice to actually get used to warping around like that. You would think that you would constantly lose your sense of direction.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: OT: Portal [message #209170 is a reply to message #209162] Fri, 21 July 2006 23:16 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Doitle wrote on Fri, 21 July 2006 22:23

That's interesting, I wonder how long it is. If it is really long it just may be worth the cost.



It's free, if you buy Half-Life 2: Episode 2.
Re: OT: Portal [message #209172 is a reply to message #209156] Sat, 22 July 2006 00:03 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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bigejoe14 wrote on Sat, 22 July 2006 00:50

It's probably wishful thinking at this point, but I sure hope that they add some sort of easy level design software so a lot of people can manage to make new levels for this game. If they did that the replayability for this game would be insane.


It uses Hammer for level editing. It is easy, when you get used to it Smile


Re: OT: Portal [message #209173 is a reply to message #209136] Sat, 22 July 2006 00:31 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Wow, thats madness. I thought the scene from Episode 1 when Dog throws the car across the gap was about as good as it gets. I was amazed thoroughly, and this is just looking great.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: OT: Portal [message #209174 is a reply to message #209136] Sat, 22 July 2006 00:41 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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yeah, I really like the motion blur. hopefully that will be an actual feature and not a video effect.
Re: OT: Portal [message #209176 is a reply to message #209136] Sat, 22 July 2006 01:00 Go to previous messageGo to next message
Viking is currently offline  Viking
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ICEDOG FOR MODERATOR!!!
Big Grin



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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: OT: Portal [message #209208 is a reply to message #209176] Sat, 22 July 2006 08:45 Go to previous messageGo to next message
z310
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idjit626 wrote on Sat, 22 July 2006 04:00

ICEDOG FOR MODERATOR!!!
Big Grin

Shut up.

[Updated on: Sat, 22 July 2006 08:45]

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Re: OT: Portal [message #209259 is a reply to message #209136] Sat, 22 July 2006 12:21 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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I know it is free with Ep2 Icedog, but I never bought Ep1 nor did I plan to buy Ep2. Thus, I'd be paying the amount for Portals. So I'd like to know how long it is to see if it was worth it. Do you know what I mean?

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: OT: Portal [message #209263 is a reply to message #209136] Sat, 22 July 2006 13:08 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Damn, Episode 2 is going to kick ass. We get Episode 2, Portal 2, and Team Fortress 2 all in one box for $25.


Fucking hawt.
Re: OT: Portal [message #209266 is a reply to message #209263] Sat, 22 July 2006 13:31 Go to previous messageGo to next message
Aprime
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Portal 2? Wtf?

FUCK
Re: OT: Portal [message #209276 is a reply to message #209172] Sat, 22 July 2006 14:42 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
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^^^
2 many 2s

PiMuRho wrote on Sat, 22 July 2006 00:03

It uses Hammer for level editing. It is easy, when you get used to it Smile

I was thinking more along the lines of pre-made tilesets and drag and drop functionality. Kind of like the world builder for Neverwinter Nights. Unless of course Hammer actually does work that way then I'm happy with it.


WHATEVER, FAGGOT

[Updated on: Sat, 22 July 2006 14:43]

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Re: OT: Portal [message #209280 is a reply to message #209136] Sat, 22 July 2006 15:00 Go to previous messageGo to next message
light is currently offline  light
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I wouldn't pay for it but i'd love to get it free. If nothing else it's a great achievement as far as interactive environments go.

http://www.azupload.com/displayImage.php/setid2745.png
Re: OT: Portal [message #209313 is a reply to message #209136] Sat, 22 July 2006 19:05 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Well, that looks interesting.

Re: OT: Portal [message #209314 is a reply to message #209313] Sat, 22 July 2006 19:06 Go to previous messageGo to next message
z310
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I love your avatar, Cmatt.
Re: OT: Portal [message #209466 is a reply to message #209259] Sun, 23 July 2006 22:54 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Doitle wrote on Sat, 22 July 2006 12:21

I know it is free with Ep2 Icedog, but I never bought Ep1 nor did I plan to buy Ep2. Thus, I'd be paying the amount for Portals. So I'd like to know how long it is to see if it was worth it. Do you know what I mean?


Yeah, I know what you mean. Nothing against that.
Re: OT: Portal [message #209472 is a reply to message #209136] Mon, 24 July 2006 00:27 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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Pfft, who doesn't have a portal gun nowadays?

*Fires portal gun under chair*

*Fires portal gun at ceiling*

*Gets crushed by chair...*

A goddamn menace to society it is.


No. Seriously. No.
Re: OT: Portal [message #209495 is a reply to message #209136] Mon, 24 July 2006 04:46 Go to previous message
bandie63 is currently offline  bandie63
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That game is going to be orgasmic.

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