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Re: Deploy a tailgun/turret [message #208168 is a reply to message #208162] Sat, 15 July 2006 03:40 Go to previous messageGo to previous message
IronWarrior is currently offline  IronWarrior
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Registered: November 2004
Location: England UK
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CodedRiceCracker wrote on Sat, 15 July 2006 04:18

thanks guys. just what i was looking for

last few questions:
i got the part where -400 has something to do with timings. Is there a way to easily calculate from seconds to this?

secondly, does M05_Nod_Gun_Emplacement have the same effect as M00_Base_Defence?

At the settings of an object, what does weapon error do exactly?
5.000 for example.



Hmm dont know, I dont use them scripts, I prefer to use M10_Tank_Turret on any turrets/guns
 
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