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Gap revisited [message #207476] Tue, 11 July 2006 00:28 Go to next message
Chronojam is currently offline  Chronojam
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Colonel
Preliminary exploration of changes that could be implemented for future versions. More.

http://img135.imageshack.us/img135/125/test4xp.png

I know some awesome people like Oblivion were able to do this months ago and are entirely unimpressed, but considering the fact that the engine simply did not do this until, oh, last night-- I figured it was a little newsworthy. Some parts of the units will pick up the blue tones more than others, which I think is rather nice. Gives it a proper "this thing is a little fucked up right now" look.

[Updated on: Tue, 11 July 2006 00:29]

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Re: Gap revisited [message #207515 is a reply to message #207476] Tue, 11 July 2006 04:37 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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Colonel
interesting effect there Smile
Good job Smile


Re: Gap revisited [message #207649 is a reply to message #207476] Tue, 11 July 2006 22:28 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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Looks a bit like the Active Camo in Halo...very nice.

http://qntm.org/files/board/current.png


You may be a fundamentalist atheist if...


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Re: Gap revisited [message #207656 is a reply to message #207476] Wed, 12 July 2006 00:11 Go to previous messageGo to next message
Viking is currently offline  Viking
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NEAT-O


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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Gap revisited [message #207679 is a reply to message #207476] Wed, 12 July 2006 02:52 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I must say, I am VERY impressed with what the team is doing with my new stealth effect feature I added, the results they are producing certainly made it worth the effort I went to in adding the feature to bhs.dll.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Gap revisited [message #207681 is a reply to message #207476] Wed, 12 July 2006 03:15 Go to previous messageGo to next message
Viking is currently offline  Viking
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Can I get that cool black n white stelth skin?


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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Gap revisited [message #207767 is a reply to message #207476] Wed, 12 July 2006 15:42 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Video 1
Video 2

Already, though, these videos are a tad outdated.
Re: Gap revisited [message #208406 is a reply to message #207476] Sun, 16 July 2006 11:35 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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I love that cloud/shroud effect you show in the first video it looks so hostile and menacing Big Ups

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Re: Gap revisited [message #208422 is a reply to message #207476] Sun, 16 July 2006 12:55 Go to previous messageGo to next message
sleepyjo2 is currently offline  sleepyjo2
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nice Big Ups

\~Black-Brigade~/ Moderator
Re: Gap revisited [message #208938 is a reply to message #207476] Wed, 19 July 2006 21:54 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Chronojam wrote on Tue, 11 July 2006 03:28

I know some awesome people like Oblivion were able to do this months ago and are entirely unimpressed


We settled this didnt we? I was under the misconception that the effect was for a building and not a moving target.

Time to let it go.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Gap revisited [message #209034 is a reply to message #207476] Thu, 20 July 2006 18:13 Go to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
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It's for both. (Gap Generator and Mobile Gap Generators)

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