Re: Do fire0anim and fire1anim actually do anything? [message #206305 is a reply to message #206295] |
Sun, 02 July 2006 08:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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well the vehicle I was testing didn't have a secondary weapon, so thats probably why it was only working for fire0anim.
It's worth noting the vehicle had -1 clip size, so it never had to reload. Perhaps the animation plays constantly until it needs to reload? Just theorising.
And it was a base defense, and the animation played even when it was not shooting at anything.
[Updated on: Sun, 02 July 2006 08:25] Report message to a moderator
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