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Re: Do fire0anim and fire1anim actually do anything? [message #206305 is a reply to message #206295] Sun, 02 July 2006 08:24 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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well the vehicle I was testing didn't have a secondary weapon, so thats probably why it was only working for fire0anim.

It's worth noting the vehicle had -1 clip size, so it never had to reload. Perhaps the animation plays constantly until it needs to reload? Just theorising.

And it was a base defense, and the animation played even when it was not shooting at anything.


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[Updated on: Sun, 02 July 2006 08:25]

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