stargate Mod [message #522] |
Fri, 28 February 2003 09:06 |
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Anubisz
Messages: 17 Registered: February 2003
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I,m starting a Stargate modteam And we can use a mapper infantry moddeler vehicle moddeler,weapons moddeler and someone who is good at the commando editor.
So if u want to help or want to lend us your stargate models
contact me at anubiszz_90@hotmail.com
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stargate Mod [message #867] |
Fri, 28 February 2003 20:18 |
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Griever92
Messages: 593 Registered: February 2003 Location: Calgary, Alberta, Canada
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well guys, i would help with commando, but i'm currently busy on some other mod projects.
Alex "Griever92" Bracken
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stargate Mod [message #978] |
Sat, 01 March 2003 03:25 |
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Anubisz
Messages: 17 Registered: February 2003
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Dishman u got msn ?
I must not fear.
Fear is the mindkiller.
I will face my fear ,
I will let it pass through me.
And when the fear is gone there will be nothing.
Only I will remain.
visit [NodEU]RA2 squad site here
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stargate Mod [message #1364] |
Sat, 01 March 2003 17:47 |
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Yeh I've got msn, mah nick is Dishman
Yahoo: sgtmaj_dishman
AIM: dishcleaner101
"God isn't on our side either, cuz he hates idiots also."
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stargate Mod [message #1925] |
Mon, 03 March 2003 05:06 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
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Sir Phoenixx | But why are you doing it after stargate?
And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.
(yeah, I'm talking about copyrights...)
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As long as he doesnt sell the mod. or claim ownership to 'StarGate' then there should be no legal issues.
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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stargate Mod [message #1959] |
Mon, 03 March 2003 06:43 |
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England |
Sir Phoenixx | But why are you doing it after stargate?
And have you asked Stargate's owners if you could use their names/materials in a mod? If you havn't, I'd almost guarantee that they'd find you sooner or later, one way or another.
(yeah, I'm talking about copyrights...)
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As long as he doesnt sell the mod. or claim ownership to 'StarGate' then there should be no legal issues.
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Actually, no...
They own ALL rights to everything Stargate.
It doesn't matter at all rather it's sold or not, it's still illegal to use their logos, trademarks, names, characters, etc. without permission.
If you were to go into a Walmart parking lot with a trunk full of warezed games, programs etc. burned on discs, and just handed them out without selling them, wouldn't that be illegal? Is it any less illegal to give them out for free rather than charging money for them? NO!
:rolleyes:
(if he can contact Stargate's owners and get their permission to use their stuff in a mod, than great...)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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stargate Mod [message #1993] |
Mon, 03 March 2003 08:16 |
PiMuRho
Messages: 494 Registered: February 2003
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At last! Someone else that understands copyright!
This is a lovely article that explains it all quite well.[/url]
Dev Diary
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stargate Mod [message #2008] |
Mon, 03 March 2003 08:52 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
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Colonel |
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Sir Phoenixx | If you were to go into a Walmart parking lot with a trunk full of warezed games, programs etc. burned on discs, and just handed them out without selling them, wouldn't that be illegal? Is it any less illegal to give them out for free rather than charging money for them? NO!
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That kinda rules itself out anyway, because pirating the actual game is a crimnal offense, so copyright infringement would be the least of that guys worries.
And to be honest, why the hell would they care? No one takes copyright infingement of that standard that seriously, posting some images. As long as he does a disclaimer that there ownsership of there respected owners, and does not misuse them, then no one would give a rats..
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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stargate Mod [message #2028] |
Mon, 03 March 2003 09:26 |
PiMuRho
Messages: 494 Registered: February 2003
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A company has to be seen to be actively enforcing their copyright, or they wouldn't be able to defend it in the future.
Example:
Someone makes a Renegade mod based on Quake3, using id's map data, textures and models. Id ignore it, because they're not doing any harm or making any money.
A disreputable company then make and release a commercial game, using map data, models and textures from Quake3. Id try to sue them, but the case is thrown out because they failed to uphold and enforce their copyright.
That's exactly why companies have to actively and visibly prevent these kind of things. There's some cases in which they will grant limited permission, but it's very, very rare.
I had permission from Westwood back in 1998 to make a Quake2 mod based on C&C - where you could play as any of the infantry, and drive the vehicles. Such permission is virtually unheard of these days, though.
Dev Diary
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stargate Mod [message #2045] |
Mon, 03 March 2003 09:52 |
PiMuRho
Messages: 494 Registered: February 2003
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It's worth asking - they can only say no.
A mod team contacted the publishers of the Event Horizon movie a couple of years ago, wanting to make a mod based on it. Not only did they allow them to, they also sent them full blueprints and design specs for the Event Horizon starship (which I also now have, heh)
If you don't ask, you don't get. But expect to be disappointed - rumour has it that Epic's next project is an official Stargate game.
Dev Diary
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stargate Mod [message #2060] |
Mon, 03 March 2003 10:18 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
Karma: 0
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PiMuRho | A company has to be seen to be actively enforcing their copyright, or they wouldn't be able to defend it in the future.
Example:
Someone makes a Renegade mod based on Quake3, using id's map data, textures and models. Id ignore it, because they're not doing any harm or making any money.
A disreputable company then make and release a commercial game, using map data, models and textures from Quake3. Id try to sue them, but the case is thrown out because they failed to uphold and enforce their copyright.
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That company is making profit from Id's work without permission, then it becomes a legal issue. To reinstate my first post, as long as he doesnt make money from it, or sells it - no one will care.
Anyway... GL with the mod
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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stargate Mod [message #2064] |
Mon, 03 March 2003 10:29 |
PiMuRho
Messages: 494 Registered: February 2003
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Yes, it's a legal issue. One that they would lose because they failed to enforce their copyright on a free mod.
Look at it another way - why have so many mods based on films/games been shut down by the copyright owner when they weren't making money from it? You try making an Aliens mod and see how far you get. Or a mod based on Duke Nukem. 3D Realms would shut you down (they've done it before with the Duke it out in Quake mod), even though the mod team were doing it for free.
Dev Diary
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stargate Mod [message #2122] |
Mon, 03 March 2003 12:45 |
PiMuRho
Messages: 494 Registered: February 2003
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If it wasn't publicly released, yes. Then it's considered private use and you'd probably get away with it. The money factor is utterly irrelevant. They're not interested in suing you - they just want you to stop using their copyright. All they do is send you a cease and desist letter - ordering you to stop working on something involving their property. They may also contact any webhost you have, who could then pull your site (if you had one)
You have no argument or legal defence for this - if you are using someone else's intellectual property, then you have no right to do so, whether you're making money or not.
This is based purely in fact - it has happened to many mod groups that started off using someone else's property.
Dev Diary
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stargate Mod [message #2127] |
Mon, 03 March 2003 12:51 |
snipefrag
Messages: 291 Registered: February 2003 Location: UK, hampshire
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Hmm i am still not sure if this will breach copywrite laws? and if this is true does it mean that the warpath mods and the RA, tiberium sun mods cant be made too??!!
Snipefrag - Br20 Cr5 - TR Emerald
Planetside Chapter Commander - Archangels
http://www.archangelsclan.net
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stargate Mod [message #2132] |
Mon, 03 March 2003 13:01 |
PiMuRho
Messages: 494 Registered: February 2003
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Mods based on Westwood games are perfectly ok. You're using Westwood's property in a game that they created. There's no issues there.
Dev Diary
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stargate Mod [message #2711] |
Tue, 04 March 2003 16:10 |
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Deafwasp |
Secondly you cannot be sued for making a Stargate mod, as long as you do not make any money off it and keep it for private use. Like for instance if you hosted it on Renegade Realm, and you say only members of this forum may access it.
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You're right about 2 things. At first you can't be sued for making a Stargate mod, as someone else already said, you'll get a letter telling you that you have to stop, or they will take legal action. And, they can't do anything to you if your making the mod for PRIVATE USE.
But, private use doesn't mean making it public, than saying only those from a board can use it(a board of which a good chunk of the Renegade community resides in). That's not private, private would be just making the mod solely for your use, or just maybe even handing it out to a few of your friends.
Like what has been said already, money has nothing to do with it. It's illegal rather or not you charge money for it.
PiMuRho | Mods based on Westwood games are perfectly ok. You're using Westwood's property in a game that they created. There's no issues there.
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That maybe correct about Westwood games, but it's not the same with other companies. At least one Quake3 mod was shut down for making a Classic Quake(2) type mode (importing/making the original Quake(2) stuff etc.).
England | That kinda rules itself out anyway, because pirating the actual game is a crimnal offense, so copyright infringement would be the least of that guys worries.
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That was an example of how something is still illegal, rather or not you charge money for it. Not of copyrights.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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