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Re: Think I could make a computer controled bot? [message #206681 is a reply to message #205795] |
Wed, 05 July 2006 16:29 |
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Jerad2142
Messages: 3809 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Use the JFW_Hunt_Blow_Up script, put in a fake explosion in for the explosion parameter, and that should do the trick, of course if you are against it, it would come after you and if no one was in it you could jump in it and turn it against the other player. If it didn’t run you over. It could also work with infantry, but they wouldn't duck, jump, and walk or run. But if you put the UseInnateBehavior on the original spawining charter he will walk around and stuff but you will have absoultly no control over him.
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[Updated on: Wed, 05 July 2006 16:36] Report message to a moderator
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