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Re: Old Objects.ddb Files with FDS [message #205880 is a reply to message #205878] |
Wed, 28 June 2006 13:16 |
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What do you mean by "old" objects.ddb. Anyway, if you want to mod your server, just add the objects .ddb and reneame it to objects.aow. From what i know, youll need to run SSAOW to do this.
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: Old Objects.ddb Files with FDS [message #205881 is a reply to message #205878] |
Wed, 28 June 2006 13:19 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Well, you would really need to download the objects.aow from ssaow and port you mods to that instead. There are scripts that are kooked to it that arean't in the stock objects.ddb file.
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Re: Old Objects.ddb Files with FDS [message #205915 is a reply to message #205878] |
Wed, 28 June 2006 16:52 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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In your new objects.aow file there are presets (a preset for example might be a soldier or a vehichle.. even a structure) that have scripts hooked to them (scripts in the scripts.dll file that are attatched to presets) in order for things to work correctly. An example of this is gamelogging, most vehichles have "KAK_Vehichle_Log" and "MAC_Vehichle" attatched to them... This allows for cool features to work correctly. These are not the only only scripts hooked to presets via the objects.aow file, but is a good example.
Now you old objects.ddb file doesn't have all these kick-ass scripts hooked to presets. So what you would have to do is make the mod again using the objects.aow file from SSAOW.
To do this simply rename the objects.aow file to onjects.ddb and plonk it in your presets folder of your mod package, then make your mods and save the altered presets. Then when your, rename it back to objects.aow and place it on your server.
You could just rename your old objects.ddb file to objects.aow and it might work, but allot of shit would break...
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Re: Old Objects.ddb Files with FDS [message #206139 is a reply to message #205878] |
Fri, 30 June 2006 12:51 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Tell them to download ssaow and use the objects.aow file from there to build your mod.
Tell them that you want them open your old objects file, look at the all the changes made in there to the presets and to apply those alterations to the new objects.aow file.
If you have a good idea about the changes in your old objects.ddb file then tell them, it will save them allot of time.
BTW, thank whoever you get to do this for you, it will be deserved.
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