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Home » Renegade Discussions » Mod Forum » Red Alert: A Path Beyond Update: Gap Generator + Special Effects
Re: Red Alert: A Path Beyond Update: Gap Generator + Special Effects [message #205541 is a reply to message #205448] Mon, 26 June 2006 14:01 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
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General (3 Stars)
A fog effect in a central area? How was that impossible? You could do that with emitters if you had to.

As for speed, who cares, the mod is out there and its being worked on.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
 
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