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Re: C&C FarCry [message #204756 is a reply to message #203432] |
Wed, 21 June 2006 10:30 |
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Demolition man
Messages: 670 Registered: February 2003 Location: dutchland
Karma: 0
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Colonel |
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if its C&C mode with far cry assets its kinda useless to show pictures to show most of those pictures because we only see far cry pictures not more...
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Re: C&C FarCry [message #204773 is a reply to message #204730] |
Wed, 21 June 2006 11:34 |
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DreamWraith
Messages: 130 Registered: November 2005
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Recruit |
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warranto wrote on Wed, 21 June 2006 09:37 |
DreamWraith wrote on Tue, 20 June 2006 16:36 | Nice try at another snyde remark. Of course, I am sure you already know that the health bar is the one included in far cry.
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It wasn't intended as a snide remark. There was no intent for it to be derogatory in any way, let alone done in a malicious and superior way.
I was simply pointing out that those were the only two things that you could see in the screen shots, and I can only remark on what can be seen.
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In that case i retract my response.
Demolition man wrote on Wed, 21 June 2006 12:30 | if its C&C mode with far cry assets its kinda useless to show pictures to show most of those pictures because we only see far cry pictures not more...
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We are still making some of our own maps. There will also be many GUI elements as well.
If you don't want screenshots, thats fine. I am sure there are others who do.
[Updated on: Wed, 21 June 2006 11:37] Report message to a moderator
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Re: C&C FarCry [message #204782 is a reply to message #204777] |
Wed, 21 June 2006 12:12 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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Ma1kel wrote on Wed, 21 June 2006 11:43 | I would like to see more screenshots. The screenshots that Dante posted are a bit dark.
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gah, need to remember im on LCD monitors which are brighter then most CRT's... i will brighten them up a bit later.
/me can't wait till we start some of our daytime maps lol...
RenEvo
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Re: C&C FarCry [message #204977 is a reply to message #204645] |
Thu, 22 June 2006 18:39 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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DreamWraith wrote on Tue, 20 June 2006 23:00 | Correct me if I am wrong, but those first shots, at night, were in game shots.
Secondly, why should i have bothered to go through the process of compiling the map for full in game JUST for your precious "daytime" shots?
It appears you are just trying to throw your weight around and get everyone all annoyed and aggravated.
Yes, he said there would be shots from an in-game play test.
The play test did not go off as planned, AS HE ALREADY posted previously (which apparently you missed).
Because we told people there would be shots, we chose to show some in game shots from the map. Just because those shots were not taken during an in game test does not make them any less in game.
And, even if they had been taken during an in game test, it isn't like there would be much different from what is already seen in them, perhaps aside from the odd person running around or bombs being set off, or vehicles being driven, as the HUD items for building health and such are not completed, and currently only show in a console readout.
The daytime shots were in direct response to your not being able to see anything. Like i made clear in my post with them, it was a quick hack job changing the environment to daytime. I wasn't going to spend the 30 minutes rendering time for surface texture and further 8 minutes for in-game export for something we didn't need, and was done simply to thwart your ego.
Bait and switch? I think not. Giving people screenshots even when we couldn't hold a playtest as planned, that I would call doing our best to hold up our word, even when real life prevents us from doing what is planned.
Here is a little news flash for you. We all have jobs. I and families to support. I know it might be hard for you to understand the concept of working a 9 to 5 job to pay your bills instead of asking for donations, but hey, thats the way we choose to live our lives.
I hardly think anyone but you is going to complain that we missed a scheduled playtest, and that they had to "settle" for in game shots of a map without 5 other staff members playing.
In any case Aircraftkiller, I hardly think YOU are the target audience for this mod, and quite frankly, I think i speak for the entire team when I say most heartily, we could probably give two shits and a fuck what you have to say about how we conduct our work.
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TOO LONG DIDN'T READ
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