SSAOW Version 1.5 Released [message #193262] |
Sat, 18 March 2006 20:13 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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Medium feature/bug fix version.
Windows Download
Linux Download
"Change Log" |
Version 1.5:
- New: Ported to scripts 2.5.2.
- New: A Bandwidth exploiter detector has been added. This will automatically detect players who attempt to use the BW exploit. See EnableBWDetector, BWDefault, and KickBWExploiters settings.
- New: You can now put weapon presets into the disable list. This will stop them from appearing as spawn weapons and in the random weapon crate.
- New: Setting Write_Gamelog_to_SSAOWlog has been added. If enabled this will make Gamelog write all its log messages to the SSAOW log (ie FDSLogRoot) instead of gamelog(2).txt.
- New: Added additional translated presets to ssaow.ini.
- BugFix: Fixed the objects file always being in use while the FDS is running.
- BugFix: Fixed a crash bug that was triggered when you set Config in server.ini to anything other than svrcfg_cnc.ini.
- BugFix: Disabled characters no longer appear in the random character crate.
- BugFix: Disabled vehicles no longer appear in the random vehicle crate.
- BugFix: The Gamelog_Archive_Logfiles setting now works on Windows.
- BugFix: You are now refunded the proper amount of credits for buying a disabled alternate skin character.
- Change: General Gamelog code cleanup.
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Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: SSAOW Version 1.5 Released [message #204676 is a reply to message #193262] |
Tue, 20 June 2006 22:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
ghost
Messages: 437 Registered: May 2005 Location: California
Karma: 0
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Commander |
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The whole bandwidth thing to me sounds silly. It annouces that to about 1/4 of the users that join My serv. I got it when i was on a dialup connection.
![http://img287.imageshack.us/img287/9936/davesigea4rw5.png](http://img287.imageshack.us/img287/9936/davesigea4rw5.png)
Please visit my forums at: RenForce
Creator of the CrazyAOW Mod
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Re: SSAOW Version 1.5 Released [message #204684 is a reply to message #193262] |
Tue, 20 June 2006 23:40 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9735 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Ofcourse it has. Renegade auto detect bandwith is worse than bad and often puts people with dsl on 56k connection speed. This solves it.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: SSAOW Version 1.5 Released [message #204841 is a reply to message #193262] |
Wed, 21 June 2006 18:07 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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Commander |
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The auto detect works fine as it should. It only pulls me down to 56k when I forget to switch my Router on.
I have 6Mbits down and 670Kbits up, Renegade puts me on 4M/1M. But I can agree, the BWexploitfixer works fine also.
Good players should set up Renegade up to LAN/T1 (1,5Mbits up AND down) manually if they have at least 128Kbits or more Upload.
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