Re: SCripts request [message #204208 is a reply to message #203903] |
Fri, 16 June 2006 20:57 |
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theplague
Messages: 261 Registered: May 2004
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-_- renegade folder, so whenever i add a script to scripts.dll, i have to replace the original with the modded, and then after using level edit, replace the modded with the original?
dono if it's just me, but placing it in the actial project folder seems to be an easyer solution...
it also makes keeping track of different scripts easyer, don't you think?
[Updated on: Fri, 16 June 2006 20:58] Report message to a moderator
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