Base defenses [message #203132] |
Thu, 08 June 2006 17:35 |
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sycar
Messages: 144 Registered: February 2006 Location: Reading, UK
Karma: 0
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Hi guys, ive modded a fair few maps for my server and the ones withoout defenses ive modded in guard towers and turrets. However the other day i had to reinstall level edit and i forgot to backup the conv10.cdb file so lost all my temp spawners.
After recreating them and selecting which presets i wanted replaced with what my guard towers/turrets no longer fire. When i say no longer fire, on the guard towers if you stand about half a meter away from them without moving in the end they're fire a shot, but the turrets do nothing. Im using script jfw_base_defense and everything worked fine before.
Any ideas what might be making this happen?
Thanks buffymaniack!
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Re: Base defenses [message #203167 is a reply to message #203132] |
Thu, 08 June 2006 23:04 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Temps20.ddb holds ur temp presets.
and it sounds like you didnt add the scripts2.dll and scripts.dll to a scripts folder in your mod.
but you did say you attached the scripts before, try checking to make sure you have both scripts in there.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Thu, 08 June 2006 23:06] Report message to a moderator
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Re: Base defenses [message #203176 is a reply to message #203175] |
Fri, 09 June 2006 02:38 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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buffymaniack wrote on Fri, 09 June 2006 04:24 | tried deleting and readdinng them and still have same problem and both the script files are in my mod folder ive checked. its just really weird.
thanks for your replies!
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Replace the scripts for the object with M10_tank_turret then mix it and test it, make sure you mix it right, when you start up your server, soon the map is loaded, gameover it so its going to load twice, then join, see if that works..
Also, I had the same problem last night, some of my gun emplacements wouldnt shoot at me, so I moved them and made sure they were placed right, nice and level with the ground.. they started to work then? weird. but yeah.
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Re: Base defenses [message #203254 is a reply to message #203252] |
Fri, 09 June 2006 13:20 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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buffymaniack wrote on Fri, 09 June 2006 15:12 | ok ive placed one exactly flat with the ground and it still doesnt fire, its weird i just can't work out why not. Is there anyway i can just reset iit all and go back or something lol? i just have no idea of how to get it to work.
buffymaniack
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I was taught to make up backs up off .ddb, .ldd, .lsd, and the LE document after every major thing you do, just copy and paste it in the same folder so it adds a number on it.. this way, when you fuck up, you can just load a older copy.
This has saved me alot of time and work, I advise you to do the same...
OH, just relised, is it TEAMED right? like are you player Nod and the turret is TEAM GDI etc`?
[Updated on: Fri, 09 June 2006 13:22] Report message to a moderator
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Re: Base defenses [message #203262 is a reply to message #203256] |
Fri, 09 June 2006 14:38 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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buffymaniack wrote on Fri, 09 June 2006 15:39 | yes they are teamed lol, and i do keep backups, its just if you notice i had to uninstall level edit and thus deleted all the stuff and forgot to move by backup of those files outside the LE folder lol.
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AGGGGHHHH, lol, I feel so sorry for you.
Ohwell, you might have to start all over again, I just about completed my map, its 97% done, just gotta fix the errors in some scripts for some objects, then it be ready.
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Re: Base defenses [message #203322 is a reply to message #203132] |
Sat, 10 June 2006 06:54 |
dsaw
Messages: 7 Registered: May 2006
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extract (example) c&c_field.ddb from the mixfile, rename
it to temps20.ddb and place it in your presets folder.
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