.mix map problems. [message #202966] |
Wed, 07 June 2006 16:25 |
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Spetz5
Messages: 109 Registered: October 2005 Location: Ontario, Canada.
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Well, once again I am requesting help, this time its with .mix maps. I have attempted to do a .mix map, but there is a new model in it, and its skin is not in the renegade data folder, but is in my level edits editorcache folder. In-game it does not show the skin, but in LE it does. How do you get .mix maps to export with the textures included? I have seen many maps with new units in them, and they all have textures, what am I doing wrong?
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Re: .mix map problems. [message #203100 is a reply to message #202966] |
Thu, 08 June 2006 13:32 |
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Spetz5
Messages: 109 Registered: October 2005 Location: Ontario, Canada.
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Putting the models into the map is no problem, Exporting the map with them is no problem, My only problem is in-game these new models have no textures. When I export the map, it does not export the new textures with it, How might I change this?
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edit - Never mind, I found my problem, Since I'm using the newer version for Level edit, the .mix export option will not export texture files, so I am forced to do it the older way.
[Updated on: Thu, 08 June 2006 13:35] Report message to a moderator
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Re: .mix map problems. [message #203129 is a reply to message #202966] |
Thu, 08 June 2006 17:08 |
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Put them in afterwards using renegadex
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: .mix map problems. [message #203166 is a reply to message #202966] |
Thu, 08 June 2006 23:01 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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export your map with these 2 folders...
Editor cache
Levels
nothing else should export with it....and your textures inside the editor cache should be inside the .mix this way.
So...save your level as C&C_mapname
move out all folders except for Editor cache and Levels....
Export as "C&C_mapname.mix" with quotes....and you shouldnt have a problem.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Re: .mix map problems. [message #203384 is a reply to message #203166] |
Sat, 10 June 2006 19:23 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
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General (1 Star) |
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Doesn't the Dev Edition of LevelEdit allow you to export it to mix straight away?
nopol10=Nopol=nopol(GSA)
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