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.mix map problems. [message #202966] Wed, 07 June 2006 16:25 Go to next message
Spetz5 is currently offline  Spetz5
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Well, once again I am requesting help, this time its with .mix maps. I have attempted to do a .mix map, but there is a new model in it, and its skin is not in the renegade data folder, but is in my level edits editorcache folder. In-game it does not show the skin, but in LE it does. How do you get .mix maps to export with the textures included? I have seen many maps with new units in them, and they all have textures, what am I doing wrong?

http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
Re: .mix map problems. [message #202979 is a reply to message #202966] Wed, 07 June 2006 18:19 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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Did you Temp the model ???

You dont hit Add, your suppose to hit Temp then select ur object the same way you would with Add...

Hoped that helped.


Regards - Terminator | A new fate mod team.


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Re: .mix map problems. [message #203100 is a reply to message #202966] Thu, 08 June 2006 13:32 Go to previous messageGo to next message
Spetz5 is currently offline  Spetz5
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Putting the models into the map is no problem, Exporting the map with them is no problem, My only problem is in-game these new models have no textures. When I export the map, it does not export the new textures with it, How might I change this?


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edit - Never mind, I found my problem, Since I'm using the newer version for Level edit, the .mix export option will not export texture files, so I am forced to do it the older way.


http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg

[Updated on: Thu, 08 June 2006 13:35]

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Re: .mix map problems. [message #203129 is a reply to message #202966] Thu, 08 June 2006 17:08 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Put them in afterwards using renegadex
  • Attachment: renegadex.zip
    (Size: 702.13KB, Downloaded 38 times)


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: .mix map problems. [message #203166 is a reply to message #202966] Thu, 08 June 2006 23:01 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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export your map with these 2 folders...
Editor cache
Levels


nothing else should export with it....and your textures inside the editor cache should be inside the .mix this way.

So...save your level as C&C_mapname

move out all folders except for Editor cache and Levels....

Export as "C&C_mapname.mix" with quotes....and you shouldnt have a problem.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: .mix map problems. [message #203384 is a reply to message #203166] Sat, 10 June 2006 19:23 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Doesn't the Dev Edition of LevelEdit allow you to export it to mix straight away?

nopol10=Nopol=nopol(GSA)

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Re: .mix map problems. [message #203397 is a reply to message #202966] Sun, 11 June 2006 02:41 Go to previous message
danpaul88 is currently offline  danpaul88
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yes, but it has a few bugs, such as not including .w3d models unless they are actually placed on the map....

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