Home » Renegade Discussions » Mod Forum » TGA-to-DDS?
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Re: TGA-to-DDS? [message #202957 is a reply to message #202937] |
Wed, 07 June 2006 15:54   |
Napalmic
Messages: 57 Registered: May 2005 Location: United States
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Get the nvidia DDS format plugin for Photoshop.
Or, you can have level edit convert them to DDS if you just place them in the mod folder and click the compress textures button before you export (It's a big T and a little T icon on the far end of the Level Edit toolbar).
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Re: TGA-to-DDS? [message #202959 is a reply to message #202937] |
Wed, 07 June 2006 15:57   |
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Feetseek
Messages: 239 Registered: February 2006 Location: Los Gatos, California, Ho...
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Here you go:) I hope it works.
"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.
Burntfirex
Feetseek
Oompaball
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Re: TGA-to-DDS? [message #203192 is a reply to message #202957] |
Fri, 09 June 2006 04:50   |
=HT=T-Bird
Messages: 712 Registered: June 2005
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Napalmic wrote on Wed, 07 June 2006 17:54 | Get the nvidia DDS format plugin for Photoshop.
Or, you can have level edit convert them to DDS if you just place them in the mod folder and click the compress textures button before you export (It's a big T and a little T icon on the far end of the Level Edit toolbar).
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Does anyone know of a DDS plugin for The GIMP?
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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