extra units, [message #202670] |
Tue, 06 June 2006 04:27 |
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Alexraptor
Messages: 100 Registered: February 2006
Karma: 0
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Recruit |
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is the Nod SSM launcher(looks alot like a v2 launcher) just a static object of a working vehicle?, would be kind of cool to introduce that into a map, not with a nuclear warhead of course but with a high explosive missile.
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Re: extra units, [message #202681 is a reply to message #202670] |
Tue, 06 June 2006 06:15 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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you will need the corepatch to purchase it. Or possibly it might be a crate goodie...
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Re: extra units, [message #202698 is a reply to message #202670] |
Tue, 06 June 2006 08:23 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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You will see it in WWW.MP-Gaming.NET servers, specifically the turbo evo beta server, along with some other kick-ass stuff.
Although JohnWill is making the possibilty for other server modders to add extra units with his scripts.dll 2.8. Whether they will or not is up to them...
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Re: extra units, [message #202734 is a reply to message #202670] |
Tue, 06 June 2006 11:18 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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you could do that now already, but JohnWill's scripts will make it easier for people to do just that.
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Re: extra units, [message #202845 is a reply to message #202670] |
Tue, 06 June 2006 23:46 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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The Purchase Terminal hud images are .dds files, which are not controlled server-side.
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