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Home » Renegade Discussions » Mod Forum » Mix Maps - Custom "texture maps" for Ren models?
Mix Maps - Custom "texture maps" for Ren models? [message #200226] Sun, 21 May 2006 04:10 Go to next message
WNxCABAL is currently offline  WNxCABAL
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Hiya,
Just in the middle of making a little map for Ren and I was wondering whether it was possible to attach custom skins / texture maps to renegade models without having to copy the files to the data directory.

I've tried using the 'Include Files' feature in Level Editor. Although it attach's the file to the mix, it doesn't apply the "Skin/TM" to the model.

Can anyone help?

Cheers,

Andy


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Re: Mix Maps - Custom "texture maps" for Ren models? [message #200229 is a reply to message #200226] Sun, 21 May 2006 05:35 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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I THINK you just put the texture in your mod folder but im probably wrong.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Mix Maps - Custom "texture maps" for Ren models? [message #200230 is a reply to message #200226] Sun, 21 May 2006 05:54 Go to previous messageGo to next message
Zion is currently offline  Zion
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for any textures/skins (.tga/.dds) you put them in the <mod name>\EditorCache\ otherwise they wont display in LE.

also remember to include the texture/skin files with the map otherwise they wont be displayed ingame.
Re: Mix Maps - Custom "texture maps" for Ren models? [message #200238 is a reply to message #200226] Sun, 21 May 2006 07:21 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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Do I have to include the tga as well as the dds?

Otherwise, I have done that, and still nothing.


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Re: Mix Maps - Custom "texture maps" for Ren models? [message #200294 is a reply to message #200226] Sun, 21 May 2006 14:06 Go to previous message
Zion is currently offline  Zion
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you add the texture/skin that you used.

have you tried restarting LE?
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