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Home » Renegade Discussions » Mod Forum » Dont expect much from me for a while + scripts.dll 2.8 WIP
Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199509] Sun, 14 May 2006 22:17 Go to next message
jonwil is currently offline  jonwil
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Firstly, I have just moved house and dont yet have internet at the new place so I cant be on IRC/MSN/etc and cant spread scripts.dll, source code etc.

I have limited access at work and can see things posted here though.

Secondly, I have started working on a scripts.dll 2.8.
So far, I have made some small fixes to things reported by WD.
Also, I have implemented a new hud.ini keyword that will disable the "laddered server" checks, disable the "extras" command and set the "extras" flag to 1 which should make extras permanent (I still have to make sure that it doesnt get reset at the start of the map though and if it does, disable that code)
This lets mods use the "hidden" pages for infantry and vehicles for extra stuff.

Thirdly, I have figured out the innards of BaseControlerClass which means a few new engine calls are now available, including:
engine call to enable/disable ability to buy vehicles for a team
engine call to enable/disable ability to buy infantry for a team
engine call to enable/disable power for a team (handles the extra costs and build time too)
engine call to enable/disable radar for a particular team (same as what happens when a com center is destroyed)
All of this stuff should work over the network just fine without bhs.dll on the client.

I am still working on 2.8 and have a few other things planned for it before I release.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199515 is a reply to message #199509] Sun, 14 May 2006 23:17 Go to previous messageGo to next message
Tunaman
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Registered: January 2005
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General (1 Star)
Very nice!

jonwil wrote on Mon, 15 May 2006 01:17


Thirdly, I have figured out the innards of BaseControlerClass which means a few new engine calls are now available, including:
engine call to enable/disable ability to buy vehicles for a team
engine call to enable/disable ability to buy infantry for a team
engine call to enable/disable power for a team (handles the extra costs and build time too)
engine call to enable/disable radar for a particular team (same as what happens when a com center is destroyed)
All of this stuff should work over the network just fine without bhs.dll on the client.



I'm guessing that this means you could be able to basically emulate buying back buildings!? Very good work! Satisfied
Can enabling the power for the team also bring back the base defences as well?


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[Updated on: Sun, 14 May 2006 23:23]

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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199519 is a reply to message #199509] Sun, 14 May 2006 23:30 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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Could you remember to include the script i told you about earlier. A simple script that is attachable to a zone. Which changes your team on entry.
Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199520 is a reply to message #199509] Sun, 14 May 2006 23:59 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Calling this engine call should bring back the obelisk/AGT/etc but I am not 100% on that.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200121 is a reply to message #199520] Fri, 19 May 2006 19:24 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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The new mods like Reborn could use this call to enable players to buy back their lost buildings!structure. Thumbs Up Thumbs Up Thumbs Up

nopol10=Nopol=nopol(GSA)

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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200122 is a reply to message #199509] Fri, 19 May 2006 19:46 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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Even with those functions it will still not be possible to truely buy back a building. The server will still think that the building is dead and the game will end if all other buildings besides the bought back one are dead.

Black-Cell.net
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200129 is a reply to message #199509] Fri, 19 May 2006 21:51 Go to previous messageGo to next message
Viking is currently offline  Viking
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Still cool though...

You lose youre WF anc can buy it back but its like a fake one!

So the people who destroyed its efforts were not in vein!



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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200236 is a reply to message #199509] Sun, 21 May 2006 07:20 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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but if you buy it back it would still be 'dead', so it cannot be destroyed again, therefore the team could get an indestructable AGT and PP, so base defenses are never able to be taken offline Huh

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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200463 is a reply to message #199509] Mon, 22 May 2006 19:35 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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No, it would be alive again and would be able to be damaged and killed normally. It just wouldnt be counted as being alive when it comes to the game ending by base destruction.

Black-Cell.net
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200466 is a reply to message #200463] Mon, 22 May 2006 20:08 Go to previous message
Cat998
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Whitedragon wrote on Tue, 23 May 2006 04:35

No, it would be alive again and would be able to be damaged and killed normally. It just wouldnt be counted as being alive when it comes to the game ending by base destruction.


So someone needs to "fix" it Big Grin


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