Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199509] |
Sun, 14 May 2006 22:17 |
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Firstly, I have just moved house and dont yet have internet at the new place so I cant be on IRC/MSN/etc and cant spread scripts.dll, source code etc.
I have limited access at work and can see things posted here though.
Secondly, I have started working on a scripts.dll 2.8.
So far, I have made some small fixes to things reported by WD.
Also, I have implemented a new hud.ini keyword that will disable the "laddered server" checks, disable the "extras" command and set the "extras" flag to 1 which should make extras permanent (I still have to make sure that it doesnt get reset at the start of the map though and if it does, disable that code)
This lets mods use the "hidden" pages for infantry and vehicles for extra stuff.
Thirdly, I have figured out the innards of BaseControlerClass which means a few new engine calls are now available, including:
engine call to enable/disable ability to buy vehicles for a team
engine call to enable/disable ability to buy infantry for a team
engine call to enable/disable power for a team (handles the extra costs and build time too)
engine call to enable/disable radar for a particular team (same as what happens when a com center is destroyed)
All of this stuff should work over the network just fine without bhs.dll on the client.
I am still working on 2.8 and have a few other things planned for it before I release.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #199515 is a reply to message #199509] |
Sun, 14 May 2006 23:17 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Very nice!
jonwil wrote on Mon, 15 May 2006 01:17 |
Thirdly, I have figured out the innards of BaseControlerClass which means a few new engine calls are now available, including:
engine call to enable/disable ability to buy vehicles for a team
engine call to enable/disable ability to buy infantry for a team
engine call to enable/disable power for a team (handles the extra costs and build time too)
engine call to enable/disable radar for a particular team (same as what happens when a com center is destroyed)
All of this stuff should work over the network just fine without bhs.dll on the client.
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I'm guessing that this means you could be able to basically emulate buying back buildings!? Very good work!
Can enabling the power for the team also bring back the base defences as well?
[Updated on: Sun, 14 May 2006 23:23] Report message to a moderator
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200122 is a reply to message #199509] |
Fri, 19 May 2006 19:46 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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Even with those functions it will still not be possible to truely buy back a building. The server will still think that the building is dead and the game will end if all other buildings besides the bought back one are dead.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200129 is a reply to message #199509] |
Fri, 19 May 2006 21:51 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Still cool though...
You lose youre WF anc can buy it back but its like a fake one!
So the people who destroyed its efforts were not in vein!
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Dont expect much from me for a while + scripts.dll 2.8 WIP [message #200463 is a reply to message #199509] |
Mon, 22 May 2006 19:35 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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No, it would be alive again and would be able to be damaged and killed normally. It just wouldnt be counted as being alive when it comes to the game ending by base destruction.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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