Re: Stupid infantry camping [message #199255 is a reply to message #199250] |
Fri, 12 May 2006 04:08   |
MexPirate
Messages: 883 Registered: March 2006 Location: UK
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ROFL, just because your team wasnt good enough to destroy a base on with no WF doesn't mean its a bad idea to take it out - it means you can put full force in to a rush and know that you are virtually safe from attack in your base (exception of Gunners/Harv Walkers) - all u needed was sniper cover for a stank/flame rush and it would be easy gg. WF early on is nearly as good a target as the pp imo.
Camping infantry - try killing them I find that works best.
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It's a mexican pirate .... F*ck a dog by Blink 182
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