XWIS Status [message #198676] |
Thu, 04 May 2006 15:40 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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In what I believe to be a response to attacks on several servers earlier today, XWIS has restarted as a new instance, which means all servers need to reconnect to appear on the list.
I'm the bawss.
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Re: XWIS Status [message #198708 is a reply to message #198676] |
Thu, 04 May 2006 21:10 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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XWIS needs to disconnect all players and servers when it restarts.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: XWIS Status [message #198730 is a reply to message #198723] |
Fri, 05 May 2006 03:40 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Kamuix wrote on Fri, 05 May 2006 03:30 | Thx for thanking her for notifying
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Tx for thanking me for thanking her for notifying
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: XWIS Status [message #198738 is a reply to message #198708] |
Fri, 05 May 2006 05:49 |
Olaf van der Spek
Messages: 252 Registered: March 2003
Karma: 0
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Recruit |
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Whitedragon wrote on Fri, 05 May 2006 00:10 | XWIS needs to disconnect all players and servers when it restarts.
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That's an option, but doesn't that cause all games to immediately restart?
I've chosen for the current scheme so servers can reconnect when it's best for them.
[Updated on: Fri, 05 May 2006 05:50] Report message to a moderator
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Re: XWIS Status [message #198772 is a reply to message #198738] |
Fri, 05 May 2006 12:59 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Olaf van der Spek wrote on Fri, 05 May 2006 08:49 |
Whitedragon wrote on Fri, 05 May 2006 00:10 | XWIS needs to disconnect all players and servers when it restarts.
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That's an option, but doesn't that cause all games to immediately restart?
I've chosen for the current scheme so servers can reconnect when it's best for them.
| It would. I think a better solution would to send a page to the servers notifying them of a pending XWIS restart. It would allow them to restart at their earliest convienience.
Also, I think XWIS should switch the MOTD to a page rather than the regular MOTD, that way it still comes up even after you've previously logged in on that instance of Renegade.
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Re: XWIS Status [message #198775 is a reply to message #198676] |
Fri, 05 May 2006 13:01 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I would rather restart the server at my convenience (like, at map end at least) rather than being forced offline.
A page would be nice, though.
I'm the bawss.
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