Dont Kill The Drivers!!! [message #197204] |
Thu, 20 April 2006 21:37 |
Blkfort
Messages: 26 Registered: April 2005
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Ok heres a tip to those noobs driving those dam vechs.
Once ur enemy vech has been destroyed, DO NOT kil the occupants inside!! let them walk back!! bypass them, the you can rush to their base. Done.
So simple, yet u noobs dont understand.. I hope this helps.
Owner of ForT's Elite Marathon Server
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Re: Dont Kill The Drivers!!! [message #197236 is a reply to message #197204] |
Fri, 21 April 2006 05:21 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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"you noobs"? I hope that includes you.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Dont Kill The Drivers!!! [message #197261 is a reply to message #197204] |
Fri, 21 April 2006 12:10 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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He means free infantry. Especially Engineers and Shotgun troopers, which are essential in base defense. The more then enmy has in the feild, the less they have in their base defending.
I would definatly kill the Mobius, or the Ravishaw, or the Nubjetier. But an engineer? Let him walk. My K/D ratio isn't that important to me anyways.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Dont Kill The Drivers!!! [message #197298 is a reply to message #197204] |
Fri, 21 April 2006 17:41 |
mision08
Messages: 525 Registered: May 2005 Location: Cattle Drive, Dallas to F...
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Wow, I learn something new everyday.
Hey blkfort, I thought I recognized that nickname. We played on the same server after I made the initial post here. You are a good player, but that is a really generic point. I hope I make more intellectual decisions based on the circumstances at hand. I do derive some sort of sick pleasure, when leaving a hotwire at the entrance to the Nod base at city. Thats a long walk and so many stealth units creeping around.
True Greatness, and just a good human
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Kyle's mom is a bitch
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Don't Y'all Think This Outlaw Bit's Done Got Out Of Hand?
[Updated on: Sat, 22 April 2006 11:40] Report message to a moderator
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Re: Dont Kill The Drivers!!! [message #197511 is a reply to message #197204] |
Mon, 24 April 2006 06:02 |
renwarrior
Messages: 30 Registered: February 2006 Location: uk
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the problem with that is they can warn their team that you are gonna rush em and what with. besides they will probably attack you if u try to drive by them,depleting your tanks health. might as well just kill em and get your team more points.
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Re: Dont Kill The Drivers!!! [message #197541 is a reply to message #197204] |
Mon, 24 April 2006 11:40 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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I'm talking about Free characters. Of course I would kill a PIC Syndey or a Gunner in an APC rush. I wouldn't kill engineers though, nor would I kill shotgun troopers. As for the warning the base, they're going to warn anyways, aren't they? The idea is that they have less manpower in defense if you leave them stranded in the field.
Edit: I missed the thing on killing for points. Killing an Engineer gives you...1 point? Or 2. I'm not sure, but either way I'd rather have the 800 for destroying a building.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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[Updated on: Mon, 24 April 2006 11:41] Report message to a moderator
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Re: Dont Kill The Drivers!!! [message #198040 is a reply to message #197541] |
Fri, 28 April 2006 06:26 |
MexPirate
Messages: 883 Registered: March 2006 Location: UK
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Ummm, engineer gives you a whopping 3 points for a straight kill - and taking out a building gives you 750 (500 for the damage and a 250 bonus when it blows)
If you are rushing the base, especially if you are using an apc - I find it's best to ignore all infantry and leave em where they are - if you cant stay away from em and they can damage u, then boink.
If I got a med though I will just kill any infantry I see as they are not ideally suited for attacking buildings anyway but can pwn any unit 1v1.
It's a mexican pirate .... F*ck a dog by Blink 182
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Re: Dont Kill The Drivers!!! [message #198055 is a reply to message #197204] |
Fri, 28 April 2006 09:24 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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Winning the game > Points > K/D ratio.
Kills are nice, but not if they hamper your ability to win. Hampering your time is the defination n00bstories uses for "n00b".
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Dont Kill The Drivers!!! [message #198058 is a reply to message #197204] |
Fri, 28 April 2006 09:41 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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...And then the whole other team works together.
Don't get me wrong, I like killing as much as the next guy, but I'm not about to compromise a victory over a couple of Engineers.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Dont Kill The Drivers!!! [message #198537 is a reply to message #198187] |
Tue, 02 May 2006 12:04 |
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BOINK
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
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Re: Dont Kill The Drivers!!! [message #198583 is a reply to message #197204] |
Wed, 03 May 2006 08:17 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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"Remember, it's Nod, not NOD."
Wow that felt good.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Dont Kill The Drivers!!! [message #199019 is a reply to message #197261] |
Mon, 08 May 2006 23:36 |
puddle_splasher
Messages: 595 Registered: May 2006 Location: Scotland, UK
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Dover wrote on Fri, 21 April 2006 14:10 | He means free infantry. Especially Engineers and Shotgun troopers, which are essential in base defense. The more then enmy has in the feild, the less they have in their base defending.
I would definatly kill the Mobius, or the Ravishaw, or the Nubjetier. But an engineer? Let him walk. My K/D ratio isn't that important to me anyways.
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If I am an Engineer or a Hotty and you leave me in the field it is so simple to C4 yourself. This way I respawn back in base before you arrive.
Now I buy (providing I have points)Moby, Rav, Sydney, Sakura, Havoc and wait to own your little a$$e.
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Re: Dont Kill The Drivers!!! [message #199254 is a reply to message #198040] |
Fri, 12 May 2006 04:00 |
SoQBullet
Messages: 7 Registered: May 2005
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[BBF | Pirate wrote on Fri, 28 April 2006 09:26]Ummm, engineer gives you a whopping 3 points for a straight kill -
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lol i know what ur sayin, but sometimes there a 45 minute long game where u win by 1 point, so then the whoppin 3 points would help? lol.. but yeah, i wouldnt kill them myself at an early rush..
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