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weapon problem [message #198285] Sun, 30 April 2006 08:16 Go to next message
Titan_HQ is currently offline  Titan_HQ
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I recently got a new weapon model for renegade. I impoerted it into milkshape as a rogue spear file, then exported it as a 3ds, imported it into gmax the exported it as a w3d. But when i use it in renegade it dosn't work.
Below are 2 pics of the model and a pic of the gun ingame. The red circles in the model pics are the muzzela0.00 bone. (i think thats what it is called) Its not skinned properly yet, Should the muzzle bone be visible in the w3d file. What have i done wrong.

index.php?t=getfile&id=1045&private=0

index.php?t=getfile&id=1046&private=0

index.php?t=getfile&id=1047&private=0


http://i26.photobucket.com/albums/c112/micrwave_madness/CnC_TD_Banner.png


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Re: weapon problem [message #198289 is a reply to message #198285] Sun, 30 April 2006 08:47 Go to previous messageGo to next message
Napalmic
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Uh, looks like it's scaled too large. Muzzle bone just needs export transform (bone) checked.

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
weapon problem [message #198290 is a reply to message #198289] Sun, 30 April 2006 09:11 Go to previous messageGo to next message
Titan_HQ is currently offline  Titan_HQ
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How do i change the scaling?

http://i26.photobucket.com/albums/c112/micrwave_madness/CnC_TD_Banner.png


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Re: weapon problem [message #198308 is a reply to message #198285] Sun, 30 April 2006 13:07 Go to previous message
JeepRubi is currently offline  JeepRubi
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Click on the muzzel bone, got to W3D settiongs on the little tab that looks like a hammer. Check off the "hide" box. That will hide it ingame.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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