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Change what is actually brought from a PT (serverside) [message #197988] Thu, 27 April 2006 14:46 Go to next message
sycar is currently offline  sycar
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Hi I host a server and was wondering if someone could tell me what i would need to do to change what character is brought from a purchase terminal. I.e. they might select havoc but actually a mutant is brought etc.

I have the ren mod tools etc. Can anyone help?

thanks buffymaniack
Re: Change what is actually brought from a PT (serverside) [message #197992 is a reply to message #197988] Thu, 27 April 2006 15:28 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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You cant.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Re: Change what is actually brought from a PT (serverside) [message #197993 is a reply to message #197988] Thu, 27 April 2006 15:34 Go to previous messageGo to next message
Renx is currently offline  Renx
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Yes you can. You can change it via a modified objects.ddb and SSAOW.

~Canucck

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Blazer

...RG made me ugly
Re: Change what is actually brought from a PT (serverside) [message #197994 is a reply to message #197988] Thu, 27 April 2006 15:43 Go to previous messageGo to next message
sycar is currently offline  sycar
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ok, how do i create a modified object.ddb or what in ssaow do i need to change?

thanks for your replies!

PS if i place a console somewhere on the map will it appear on the clients end as well, or does that have to actually be in the clients map copy.
Re: Change what is actually brought from a PT (serverside) [message #197996 is a reply to message #197988] Thu, 27 April 2006 15:57 Go to previous messageGo to next message
Renx is currently offline  Renx
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When you install SSAOW on your server it should add a file named objects.aow somewhere. This file is the same as objects.ddb.

Take that file and rename it to objects.ddb and replace the one already in the directory for your mod project in level edit. On the side there will be a list of folder with thing you can edit. You'll need to find the settings that relate to the purchase terminals, and change things accordingly.

Then you save, go get the objects.ddb and rename it to objects.aow, and put it back on your server.

I've never done this before, so there could be an easier or different way of doing it. Someone else might be able to provide a more detailed explanation too.

Some things can't be changed for the client. For example you can't change the PT icon but you can change the character the icon gives you. I don't really have a list of things that can or cannot successfully be changed. If you do change something that doesn't work on the client's end, it won't mess anything up though. The clients just won't see the change.


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly

[Updated on: Thu, 27 April 2006 15:59]

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Re: Change what is actually brought from a PT (serverside) [message #198000 is a reply to message #197988] Thu, 27 April 2006 17:29 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Renx basically covered the important stuff, just some notes:

-You cannot edit icons

-You CAN change prices, but the object cannot be bought until the original price is reached. Go figure.

-You can also get rid of harvesters from maps in objects, or change which vehicle the harvester is by modifying the refineries.
Re: Change what is actually brought from a PT (serverside) [message #198003 is a reply to message #197988] Thu, 27 April 2006 18:05 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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Re: Change what is actually brought from a PT (serverside) [message #198013 is a reply to message #197988] Thu, 27 April 2006 20:34 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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All the checking for the PT happens client side (including costs). Then a purchase network event is sent over the network which causes the actual purchase to take place (including deducting the cost)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Change what is actually brought from a PT (serverside) [message #198064 is a reply to message #197988] Fri, 28 April 2006 11:27 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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If possible. Would it cause more lag issues to make more things Serversided.
Re: Change what is actually brought from a PT (serverside) [message #198073 is a reply to message #198013] Fri, 28 April 2006 12:27 Go to previous messageGo to next message
Renx is currently offline  Renx
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jonwil wrote on Fri, 28 April 2006 00:34

All the checking for the PT happens client side (including costs). Then a purchase network event is sent over the network which causes the actual purchase to take place (including deducting the cost)



Obviously you've never tried this before, or else you would know it works perfectly fine.


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Re: Change what is actually brought from a PT (serverside) [message #198083 is a reply to message #197988] Fri, 28 April 2006 13:55 Go to previous message
Cat998
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You can change the objects and the cost serverside, what you cant change are the images and removing existing objects

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

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