Teleporters [message #197173] |
Thu, 20 April 2006 17:31 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
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Colonel |
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NOTHING OF MINE WORKS AAABLLOOOO. Ok, I make the script_zone_all thingy, then i attach the script TDA_teleport_zone to it. I put object_id and put the id of the daves arrow. I test it when I make a game and nothing happens! I did exactly what the tutorial said to do on renhelp, and yes the id of the daves arrow is right-100012! HELP
Creator: AoBFrost
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Re: Teleporters [message #197291 is a reply to message #197173] |
Fri, 21 April 2006 17:04 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Here you go, cant go wrong with this.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Teleporters [message #197330 is a reply to message #197173] |
Sat, 22 April 2006 06:24 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
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Colonel |
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Something must be wrong with my game/level edit, because I did exactly what you did, and nothing happens when I walk in the script zone.
Creator: AoBFrost
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Re: Teleporters [message #197336 is a reply to message #197173] |
Sat, 22 April 2006 08:53 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Post yours up, ill take a look at it.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Teleporters [message #197581 is a reply to message #197359] |
Mon, 24 April 2006 19:30 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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It happened once to me. I just walked a few times into the zone and somehow it worked after a few tries. Or you could try generating sectors though I don't know how that will help.
nopol10=Nopol=nopol(GSA)
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Re: Teleporters [message #197597 is a reply to message #197173] |
Mon, 24 April 2006 21:29 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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sounds like your scripts.dll isnt in the renegade directory...if set up right, it should work.
maybe you have your zone to big...make a skinny zone ,longer then a character though.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Mon, 24 April 2006 21:30] Report message to a moderator
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