Home » Renegade Discussions » Tactics and Strategies » n00bjet-no
n00bjet-no [message #196782] |
Mon, 17 April 2006 17:50 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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I hear many people complain about the ramjet rifle power vs. helicopters, and that they are n00b weapons that should damage the helicopters like they do. What these people don't realize is is that the ramjet rifle supposedly shoots its projectiles at a mile per second muzzle velocity. Do you think a dinky, poorly armor helicopter is going to like the kinentic energy of a mile per second bullet? No.
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Re: n00bjet-no [message #196785 is a reply to message #196782] |
Mon, 17 April 2006 18:06 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Too bad renegade is not based on realism, k? A rocket launcher would tear up a helicopter yet it does LESS damage per shot. As well as any other unit is unrealistic and so is the damage so can you use an argument that doesn't go with the realism? How about going with fairness, which is where the argument for sniping copters falls short, sadly.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: n00bjet-no [message #196789 is a reply to message #196782] |
Mon, 17 April 2006 18:26 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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It has unlimited range, kills a copter in 5 hits (what's that? 6 seconds?) and you're shooting a vehicle, which is considerably easier to hit. Compare that to the copter which has to hit a small target in seconds, and if it's two n00bjets, you can cut the time to even less. Or if you have 5 of them, as often the case usually is, since it requires no skill for some nameless guy to shoot a copter. (this is why they keep buying n00bjets, since it's so easy to get points) Unfortunately, any person in a copter, if sucks too much can't even get close to a person who sucks in a n00bjet since it takes far more skill to pilot a copter. I'm not even going to add any more ideas to people who buy n00bjets the entire game, since they'll abuse it.
oh, and the copter range is also limited. The apache's being so pathetically poor
PPS - even if it miraculously was fair, which it isn't - but for the sake of argument - why would it be the ramjet that gets to do the damage? I can hardly play a game of field or city flying or walls where some guy buys a havoc to shoot at artys or MRLS or copters.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Mon, 17 April 2006 18:30] Report message to a moderator
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Re: n00bjet-no [message #196790 is a reply to message #196789] |
Mon, 17 April 2006 18:33 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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Considering Nod has artillery which can distract Havocs or easily kill them at long ranges, I think that any Apache driver who doesn't support, but goes commando, should get blown out of the air. If the U.S. had initially bombed Iraq with B-52 and a lack of jamming at the beginning of our wars with them, then the U.S. Army would be sitting in their bases right now, and Sadam Hussein would be in one of his 394 palaces, as the casualty rate for the bomber crews would have been at least 80% and the public opinion of the war would drop down the roof. But we removed the air defense with jamming, F-117's and cruise missile, so when our susceptible aircraft arrived, they would blow the crud out of Iraq while having a casualty rate of 0%.
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Re: n00bjet-no [message #196791 is a reply to message #196789] |
Mon, 17 April 2006 18:36 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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Sniper_De7 wrote on Mon, 17 April 2006 21:26 |
PPS - even if it miraculously was fair, which it isn't - but for the sake of argument - why would it be the ramjet that gets to do the damage? I can hardly play a game of field or city flying or walls where some guy buys a havoc to shoot at artys or MRLS or copters.
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High caliber-weaponry destroys lightly armored vehicles. Ramjets are still useless versus real tanks such as the medium tank or flame tank.
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Re: n00bjet-no [message #196792 is a reply to message #196790] |
Mon, 17 April 2006 18:42 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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nukchebi0 wrote on Mon, 17 April 2006 20:33 | Considering Nod has artillery which can distract Havocs or easily kill them at long ranges, I think that any Apache driver who doesn't support, but goes commando, should get blown out of the air. If the U.S. had initially bombed Iraq with B-52 and a lack of jamming at the beginning of our wars with them, then the U.S. Army would be sitting in their bases right now, and Sadam Hussein would be in one of his 394 palaces, as the casualty rate for the bomber crews would have been at least 80% and the public opinion of the war would drop down the roof. But we removed the air defense with jamming, F-117's and cruise missile, so when our susceptible aircraft arrived, they would blow the crud out of Iraq while having a casualty rate of 0%.
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Uh.... thanks for that information?
Artilleries can easily kill havocs at long range? are you serious? Either the havoc is entirely stupid all-together or... well the havoc is entirely too stupid. (Which goes with my point that it's normally someone who sucks buying n00bjets)
I also fail to see how going out into the middle of city flying where my teammates are and getting shot by like 5 n00bjets constitutes as "going commnado" and it still doesn't address the fact that ramjets do insane damage. I'd have no problem if there was some kind of limit on the number of n00bjets you could buy. I can honestly handle probably 2-3 pretty easily on a map say city fly. But when you've got like a band of 5 n00bjets on the bridge and you die in less than 2 seconds, that it isn't fair at all.
And still just because it's light armoured doesn't mean it should do insane amount of damage, i don't care what the fuck it would do in a realistic event, if it's going to do damage at least make it reasonable, not 5 hits and a copter is dead or i believe it's 7 and an arty is. A rocket soldier should be more effective at killing light armoured vehicles no matter what, as would railguns/pics, so yeah, why would the ramjet do the most damage out of all of these
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Mon, 17 April 2006 18:44] Report message to a moderator
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Re: n00bjet-no [message #196797 is a reply to message #196792] |
Mon, 17 April 2006 19:07 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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Sniper_De7 wrote on Mon, 17 April 2006 18:42 |
nukchebi0 wrote on Mon, 17 April 2006 20:33 | Considering Nod has artillery which can distract Havocs or easily kill them at long ranges, I think that any Apache driver who doesn't support, but goes commando, should get blown out of the air. If the U.S. had initially bombed Iraq with B-52 and a lack of jamming at the beginning of our wars with them, then the U.S. Army would be sitting in their bases right now, and Sadam Hussein would be in one of his 394 palaces, as the casualty rate for the bomber crews would have been at least 80% and the public opinion of the war would drop down the roof. But we removed the air defense with jamming, F-117's and cruise missile, so when our susceptible aircraft arrived, they would blow the crud out of Iraq while having a casualty rate of 0%.
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Uh.... thanks for that information?
Artilleries can easily kill havocs at long range? are you serious? Either the havoc is entirely stupid all-together or... well the havoc is entirely too stupid. (Which goes with my point that it's normally someone who sucks buying n00bjets)
I also fail to see how going out into the middle of city flying where my teammates are and getting shot by like 5 n00bjets constitutes as "going commnado" and it still doesn't address the fact that ramjets do insane damage. I'd have no problem if there was some kind of limit on the number of n00bjets you could buy. I can honestly handle probably 2-3 pretty easily on a map say city fly. But when you've got like a band of 5 n00bjets on the bridge and you die in less than 2 seconds, that it isn't fair at all.
And still just because it's light armoured doesn't mean it should do insane amount of damage, i don't care what the fuck it would do in a realistic event, if it's going to do damage at least make it reasonable, not 5 hits and a copter is dead or i believe it's 7 and an arty is. A rocket soldier should be more effective at killing light armoured vehicles no matter what, as would railguns/pics, so yeah, why would the ramjet do the most damage out of all of these
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1. I said distract. If the Havoc is trying to gun a copter down, an artillery can easily massacre them.
2. If they are on the bridge then you can buy a flamer and run them over.
3. Rocket soldiers do more damage to heavily armoured vehicles than Havocs, and the PIC/Railgun does too. However the ramjet is a instant hit owning to the muzzle velocity of a mile per second, while the rocket can't hit anything but heavily armored vehicles without much trouble.
Since the PIC/Railgun does the same amount of damage to infantry, but still annoys/destroys vehicles at long ranges, then it really is a better buy than the ramjet, but people can buy what they choose. Personally, I buy the sniper rifle to snipe, since I will be getting headshots, the ramjet to defend a base, since engineers die with a body shot, and a PIC/Railgun to drive away vehicles. I never buy the Volt-Auto Rifle, due to its range (what range?).
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Re: n00bjet-no [message #196804 is a reply to message #196797] |
Mon, 17 April 2006 20:03 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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nukchebi0 wrote on Mon, 17 April 2006 21:07 |
Sniper_De7 wrote on Mon, 17 April 2006 18:42 |
nukchebi0 wrote on Mon, 17 April 2006 20:33 | Considering Nod has artillery which can distract Havocs or easily kill them at long ranges, I think that any Apache driver who doesn't support, but goes commando, should get blown out of the air. If the U.S. had initially bombed Iraq with B-52 and a lack of jamming at the beginning of our wars with them, then the U.S. Army would be sitting in their bases right now, and Sadam Hussein would be in one of his 394 palaces, as the casualty rate for the bomber crews would have been at least 80% and the public opinion of the war would drop down the roof. But we removed the air defense with jamming, F-117's and cruise missile, so when our susceptible aircraft arrived, they would blow the crud out of Iraq while having a casualty rate of 0%.
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Uh.... thanks for that information?
Artilleries can easily kill havocs at long range? are you serious? Either the havoc is entirely stupid all-together or... well the havoc is entirely too stupid. (Which goes with my point that it's normally someone who sucks buying n00bjets)
I also fail to see how going out into the middle of city flying where my teammates are and getting shot by like 5 n00bjets constitutes as "going commnado" and it still doesn't address the fact that ramjets do insane damage. I'd have no problem if there was some kind of limit on the number of n00bjets you could buy. I can honestly handle probably 2-3 pretty easily on a map say city fly. But when you've got like a band of 5 n00bjets on the bridge and you die in less than 2 seconds, that it isn't fair at all.
And still just because it's light armoured doesn't mean it should do insane amount of damage, i don't care what the fuck it would do in a realistic event, if it's going to do damage at least make it reasonable, not 5 hits and a copter is dead or i believe it's 7 and an arty is. A rocket soldier should be more effective at killing light armoured vehicles no matter what, as would railguns/pics, so yeah, why would the ramjet do the most damage out of all of these
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1. I said distract. If the Havoc is trying to gun a copter down, an artillery can easily massacre them.
2. If they are on the bridge then you can buy a flamer and run them over.
3. Rocket soldiers do more damage to heavily armoured vehicles than Havocs, and the PIC/Railgun does too. However the ramjet is a instant hit owning to the muzzle velocity of a mile per second, while the rocket can't hit anything but heavily armored vehicles without much trouble.
Since the PIC/Railgun does the same amount of damage to infantry, but still annoys/destroys vehicles at long ranges, then it really is a better buy than the ramjet, but people can buy what they choose. Personally, I buy the sniper rifle to snipe, since I will be getting headshots, the ramjet to defend a base, since engineers die with a body shot, and a PIC/Railgun to drive away vehicles. I never buy the Volt-Auto Rifle, due to its range (what range?).
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and no, an artillery can't "massacre" an infantry because of many things.
1. IT doesn't even hit where you tell you it to hit often times
2. the artillery shells travel so slow that you can often times dodge them if you see them.
3. A havoc should be able to get off about 7 shots before an artillery could kill him.
4. You can easily run away even if you did have low health. Since they're so slow
this all doesn't tell me the exact principle of the fairness of copters being able to get killed in 5 hits, 5 hits takes around 6 seconds and probably 3-4 if you had two 1000 dollar characters. how in god's name can you call that fair? A 900 dollar unit shouldn't be able to be killed with a gun that already shoots instantly and capacity to shoot 4 rounds, not to mention its UNLIMITED range. I'd bet you if it took an ounce of skill for snipers to shoot copters (say the bullet didn't travel instantly) They'd probably give up entirely and probably quit city flying. Because I've seen it plenty of times before where people flat out QUIT after losing the barracks even after I kill their n00bjets multiple times. Which makes me believe that the only units they can do good in is a n00bjet, which means that it is overpowered and too easy to use.
Like I said, even on field people use snipers to kill artilleries/mrls. They don't even TRY to use a tank. Often times it's usually their first unit they buy and even if you kill them they'll still come back again and again probably not once buying a med tank - why? because it takes no skill what-so-ever to shoot light armoured vehicles with a gun that does massive damage and has unlimited range
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Mon, 17 April 2006 20:04] Report message to a moderator
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Re: n00bjet-no [message #196806 is a reply to message #196804] |
Mon, 17 April 2006 20:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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Sniper_De7 wrote on Mon, 17 April 2006 22:03 |
nukchebi0 wrote on Mon, 17 April 2006 21:07 |
Sniper_De7 wrote on Mon, 17 April 2006 18:42 |
nukchebi0 wrote on Mon, 17 April 2006 20:33 | Considering Nod has artillery which can distract Havocs or easily kill them at long ranges, I think that any Apache driver who doesn't support, but goes commando, should get blown out of the air. If the U.S. had initially bombed Iraq with B-52 and a lack of jamming at the beginning of our wars with them, then the U.S. Army would be sitting in their bases right now, and Sadam Hussein would be in one of his 394 palaces, as the casualty rate for the bomber crews would have been at least 80% and the public opinion of the war would drop down the roof. But we removed the air defense with jamming, F-117's and cruise missile, so when our susceptible aircraft arrived, they would blow the crud out of Iraq while having a casualty rate of 0%.
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Uh.... thanks for that information?
Artilleries can easily kill havocs at long range? are you serious? Either the havoc is entirely stupid all-together or... well the havoc is entirely too stupid. (Which goes with my point that it's normally someone who sucks buying n00bjets)
I also fail to see how going out into the middle of city flying where my teammates are and getting shot by like 5 n00bjets constitutes as "going commnado" and it still doesn't address the fact that ramjets do insane damage. I'd have no problem if there was some kind of limit on the number of n00bjets you could buy. I can honestly handle probably 2-3 pretty easily on a map say city fly. But when you've got like a band of 5 n00bjets on the bridge and you die in less than 2 seconds, that it isn't fair at all.
And still just because it's light armoured doesn't mean it should do insane amount of damage, i don't care what the fuck it would do in a realistic event, if it's going to do damage at least make it reasonable, not 5 hits and a copter is dead or i believe it's 7 and an arty is. A rocket soldier should be more effective at killing light armoured vehicles no matter what, as would railguns/pics, so yeah, why would the ramjet do the most damage out of all of these
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1. I said distract. If the Havoc is trying to gun a copter down, an artillery can easily massacre them.
2. If they are on the bridge then you can buy a flamer and run them over.
3. Rocket soldiers do more damage to heavily armoured vehicles than Havocs, and the PIC/Railgun does too. However the ramjet is a instant hit owning to the muzzle velocity of a mile per second, while the rocket can't hit anything but heavily armored vehicles without much trouble.
Since the PIC/Railgun does the same amount of damage to infantry, but still annoys/destroys vehicles at long ranges, then it really is a better buy than the ramjet, but people can buy what they choose. Personally, I buy the sniper rifle to snipe, since I will be getting headshots, the ramjet to defend a base, since engineers die with a body shot, and a PIC/Railgun to drive away vehicles. I never buy the Volt-Auto Rifle, due to its range (what range?).
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and no, an artillery can't "massacre" an infantry because of many things.
1. IT doesn't even hit where you tell you it to hit often times
2. the artillery shells travel so slow that you can often times dodge them if you see them.
3. A havoc should be able to get off about 7 shots before an artillery could kill him.
4. You can easily run away even if you did have low health. Since they're so slow
this all doesn't tell me the exact principle of the fairness of copters being able to get killed in 5 hits, 5 hits takes around 6 seconds and probably 3-4 if you had two 1000 dollar characters. how in god's name can you call that fair? A 900 dollar unit shouldn't be able to be killed with a gun that already shoots instantly and capacity to shoot 4 rounds, not to mention its UNLIMITED range. I'd bet you if it took an ounce of skill for snipers to shoot copters (say the bullet didn't travel instantly) They'd probably give up entirely and probably quit city flying. Because I've seen it plenty of times before where people flat out QUIT after losing the barracks even after I kill their n00bjets multiple times. Which makes me believe that the only units they can do good in is a n00bjet, which means that it is overpowered and too easy to use.
Like I said, even on field people use snipers to kill artilleries/mrls. They don't even TRY to use a tank. Often times it's usually their first unit they buy and even if you kill them they'll still come back again and again probably not once buying a med tank - why? because it takes no skill what-so-ever to shoot light armoured vehicles with a gun that does massive damage and has unlimited range
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If copters are that susceptible to ground fire (they get pawned by any machine gun), wouldn't that be a minor hint that they are a waste of money, which should be spend on ramjet infantry to eliminate theirs.
Also, they standard sniper rifle is almost as quick of a destruction for helicopters. Why don't you complain concerning that?
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Re: n00bjet-no [message #196811 is a reply to message #196806] |
Mon, 17 April 2006 21:15 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Quote: | If copters are that susceptible to ground fire (they get pawned by any machine gun), wouldn't that be a minor hint that they are a waste of money, which should be spend on ramjet infantry to eliminate theirs.
Also, they standard sniper rifle is almost as quick of a destruction for helicopters. Why don't you complain concerning that?
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Copters aren't susceptible to ground fire. The only real thing that usually kills copters are two things... copters and ramjets and no the 500 sniper is not almost as quick, it takes twice more shots. It has to reload twice to kill one. I'm all for an infantry to do damage to a copter but at least make it so that only skilled people can use it effectively to kill skilled copters. Although I have to agree that 500 snipers probably shouldn't be able to do any damage to light armoured vehicles.
If I had to try out a more even way I'd say the ramjets do damage what 500 snipers do and the 500 snipers little damage to light armoured vehicles. That way there's some incentive to buy 1000 dollar snipers but the main use of the sniper rifle is unchanged (infantry damage is the same) Although I won't even get started on that, since the minute the enemies hand/barracks goes down expect 50 n00bjets shooting base infantry. (again, more proof for why a n00b would use the character)
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Mon, 17 April 2006 21:15] Report message to a moderator
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Re: n00bjet-no [message #196820 is a reply to message #196811] |
Mon, 17 April 2006 22:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
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Sniper_De7 wrote on Tue, 18 April 2006 14:15 |
Quote: | If copters are that susceptible to ground fire (they get pawned by any machine gun), wouldn't that be a minor hint that they are a waste of money, which should be spend on ramjet infantry to eliminate theirs.
Also, they standard sniper rifle is almost as quick of a destruction for helicopters. Why don't you complain concerning that?
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Copters aren't susceptible to ground fire. The only real thing that usually kills copters are two things... copters and ramjets and no the 500 sniper is not almost as quick, it takes twice more shots. It has to reload twice to kill one. I'm all for an infantry to do damage to a copter but at least make it so that only skilled people can use it effectively to kill skilled copters. Although I have to agree that 500 snipers probably shouldn't be able to do any damage to light armoured vehicles.
If I had to try out a more even way I'd say the ramjets do damage what 500 snipers do and the 500 snipers little damage to light armoured vehicles. That way there's some incentive to buy 1000 dollar snipers but the main use of the sniper rifle is unchanged (infantry damage is the same) Although I won't even get started on that, since the minute the enemies hand/barracks goes down expect 50 n00bjets shooting base infantry. (again, more proof for why a n00b would use the character)
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Then buy armored tanks and crush the n00bjets before eliminating their barracks/HON.
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Re: n00bjet-no [message #196821 is a reply to message #196808] |
Mon, 17 April 2006 22:13 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
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SpyGuy246 wrote on Mon, 17 April 2006 22:43 | And you're assuming artilleries can hit the Havoc despite the fact that artilleries are not the most accurate vehicle, especially at very long ranges. And a Ramjet can take out an artillery easily and still have enough ammo left over for aircraft!
Besides, a Ramjet character can stay all the way in their base and hit aircraft coming from the opposite base without any threat from artillery.
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1. A Havoc can't eliminate both at once.
2. On what maps?
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Re: n00bjet-no [message #196824 is a reply to message #196782] |
Mon, 17 April 2006 22:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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terminator 101
Messages: 822 Registered: March 2003 Location: Toronto
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1. then it will destroy them one at a time by hiding after almost every shot. Infantry can hide, vehicles and planes can't
2. Walls_flying
"It is time you saw the future, while you still have human eyes"
Cheaters only Cheat themselves!
so
Hasta la vista, baby!
[Updated on: Mon, 17 April 2006 22:45] Report message to a moderator
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Re: n00bjet-no [message #196826 is a reply to message #196782] |
Mon, 17 April 2006 23:36 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9734 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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The way to fights havoc is with a sniper. It's simple as that. If your enemy has a sniper sniping heli's, then go snipe the sniper. If he's dead, he can't snipe your heli, can he?
The only unfair point of ramjets is the ridiculous amount of points they make. Other than that, it balances the game perfectly. It's the only serious thread against heli's who are overpowered alltogether. Also they cost 1000, so it's not as if you can waste so many of them. They also suck against heavy or medium armored tanks, making them useless during a rush. Therefor, 1 ramjet can be a necessity, 4 ramjets will make you simply loose the game if the enemy team is organised.
Some people don't understand that if there are too many ramjets, you could just use a unit that ain't harmed by it.
As I said: the only unfair part is the amount of points they gather from shooting tanks.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: n00bjet-no [message #196851 is a reply to message #196782] |
Tue, 18 April 2006 05:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Unfortunately, the base usually dies 5 minutes after i switch to a sniper. Besides, usually against 5 snipers it's a little hard to do anything, especially if they control the field since they've got so many and they're killing the harv. The reason they CAN keep buying havocs/sakuras is the fact that they get so much points for shooting anything.
The idea of sniping copters has no logical reasoning behind it. How does it make any sense at all, that snipers band together to shoot at vehicles?
edit: and n00bjets stay in base by their ref/powerplant just waiting for tanks to come so they can pointwhore off them in city_Flying as well as walls_fly. Copters can't do fuck all about it since they don't have the range not to mention 3/4 snipers on the wall and you really can't do shit about using a copter since you die in 2 seconds flat.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Tue, 18 April 2006 05:44] Report message to a moderator
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Re: n00bjet-no [message #196874 is a reply to message #196851] |
Tue, 18 April 2006 11:20 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
Karma: 0
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Sniper_De7 wrote on Tue, 18 April 2006 07:41 | Unfortunately, the base usually dies 5 minutes after i switch to a sniper. Besides, usually against 5 snipers it's a little hard to do anything, especially if they control the field since they've got so many and they're killing the harv. The reason they CAN keep buying havocs/sakuras is the fact that they get so much points for shooting anything.
The idea of sniping copters has no logical reasoning behind it. How does it make any sense at all, that snipers band together to shoot at vehicles?
edit: and n00bjets stay in base by their ref/powerplant just waiting for tanks to come so they can pointwhore off them in city_Flying as well as walls_fly. Copters can't do fuck all about it since they don't have the range not to mention 3/4 snipers on the wall and you really can't do shit about using a copter since you die in 2 seconds flat.
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I have killed three snipers on the wall as Nod on that map (one Havoc, two Deadeyes, by neckshotting the Havoc after bodyshotting neck shotting the Deadeye, and headshotting the other Deadeye. It is easy to kill snipers on the wall. Helicopters are useless in Renegade anyway, except to toy around in.
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Re: n00bjet-no [message #196875 is a reply to message #196826] |
Tue, 18 April 2006 11:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nukchebi0
Messages: 58 Registered: April 2006
Karma: 0
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Goztow wrote on Tue, 18 April 2006 02:36 | The way to fights havoc is with a sniper. It's simple as that. If your enemy has a sniper sniping heli's, then go snipe the sniper. If he's dead, he can't snipe your heli, can he?
The only unfair point of ramjets is the ridiculous amount of points they make. Other than that, it balances the game perfectly. It's the only serious thread against heli's who are overpowered alltogether. Also they cost 1000, so it's not as if you can waste so many of them. They also suck against heavy or medium armored tanks, making them useless during a rush. Therefor, 1 ramjet can be a necessity, 4 ramjets will make you simply loose the game if the enemy team is organised.
Some people don't understand that if there are too many ramjets, you could just use a unit that ain't harmed by it.
As I said: the only unfair part is the amount of points they gather from shooting tanks.
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Finally. I said twice use a flame tank, or a light tank, as it removes them effectively.
[Updated on: Tue, 18 April 2006 11:22] Report message to a moderator
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