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icon5.gif  What is the actual process of selecting a mod? [message #195620] Sun, 09 April 2006 13:49 Go to next message
Berkut is currently offline  Berkut
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Colonel
[My apologies beforehand. I did not understand the terminology in the stickies to give an answer to my question.]

I wanted to create a small TEMPORARY server for me and my friends to goof around on. I downloaded a few good skins [my GDI base now looks like a Red Alert Allied base.] and set up a test server. I noticed a parameter called "mod package," but nothing was in it.

Is it possible to use the skins I have to make a small server where everyone on said server can see these skins?

Thanks,
b3rku7

[Updated on: Sun, 09 April 2006 14:44]

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Re: What is the actual process of selecting a mod? [message #195626 is a reply to message #195620] Sun, 09 April 2006 15:38 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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No, skins/textures are only visible client side.

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Re: What is the actual process of selecting a mod? [message #195639 is a reply to message #195620] Sun, 09 April 2006 18:04 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Unless, you make a mod pakage using cutom building using those skins. The only problem is that everone else would have to download the mod pakage too.

Just give your friends the skins for their renegade folder and host a game.

BTW: Whats with the font color?


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: What is the actual process of selecting a mod? [message #195654 is a reply to message #195620] Sun, 09 April 2006 19:43 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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Colonel
Hmm, thanks. Might be hard getting the files to them, though.

Oh, the red? It's nothing...

[Updated on: Sun, 09 April 2006 19:44]

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Re: What is the actual process of selecting a mod? [message #195747 is a reply to message #195639] Mon, 10 April 2006 17:53 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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Jeep Rubi wrote on Sun, 09 April 2006 20:04

Unless, you make a mod pakage using cutom building using those skins. The only problem is that everone else would have to download the mod pakage too.


Wait. A "mod package?" Could you tell me how to create one using my skins? Also, how would I make said package available to others?

EDIT: GAH!!! I double-posted! Sorry! (On other forums double-posting is the epitome of n00bness Embarassed .)

[Updated on: Mon, 10 April 2006 17:55]

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Re: What is the actual process of selecting a mod? [message #195787 is a reply to message #195747] Tue, 11 April 2006 03:45 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Download the Renegade Mod Tools. You need to do a lot of stuff just to get some skins going though. It's just best that you stick with sending-the-skins-to-your-friends method.

nopol10=Nopol=nopol(GSA)

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Re: What is the actual process of selecting a mod? [message #195856 is a reply to message #195620] Tue, 11 April 2006 17:25 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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All right. I suppose I cannot force them to use the skins, anyway. I have a small fleet of jump-drives ready for the local willing, but what of my friends in the North? What is the most effective way to transfer .zip files to long-range friends with only Windows-included software?
Re: What is the actual process of selecting a mod? [message #195861 is a reply to message #195620] Tue, 11 April 2006 17:48 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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a mod package would be a whole new map...and after doing all that work, you'd still have to send the mod package to freinds...sending them the skins is the easiest way.

if you want to play a Red alert mod download Ren Alert APB

http://apathbeyond.com/

thats alot more then just skins...it's a whole new game.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: What is the actual process of selecting a mod? [message #196011 is a reply to message #195620] Wed, 12 April 2006 19:09 Go to previous messageGo to next message
Berkut is currently offline  Berkut
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Hm. Ok. I cannot mail them jump-drives, anyway. Maybe I'll just send them a screenshot? Lol. Thanks.
Re: What is the actual process of selecting a mod? [message #196017 is a reply to message #196011] Wed, 12 April 2006 22:35 Go to previous messageGo to next message
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Phase 9 wrote on Wed, 12 April 2006 22:09

Hm. Ok. I cannot mail them jump-drives, anyway. Maybe I'll just send them a screenshot? Lol. Thanks.

No, no... Try www.Putfile.com. That should be a site that allows the upload and download of .zip files. After you upload it, just give the link to your friends and have them download it. If it doesn't allow .zip files, I'm sure I could find another one in a few minutes.


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Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: What is the actual process of selecting a mod? [message #196085 is a reply to message #196011] Thu, 13 April 2006 14:47 Go to previous message
Berkut is currently offline  Berkut
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Oh! Thanks. This will definitely save me on postage!

(JK! I'm not that stupid. Close, but not quite! Crazy )
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