What is the actual process of selecting a mod? [message #195620] |
Sun, 09 April 2006 13:49 |
Berkut
Messages: 508 Registered: July 2005 Location: N/A
Karma: 0
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[My apologies beforehand. I did not understand the terminology in the stickies to give an answer to my question.]
I wanted to create a small TEMPORARY server for me and my friends to goof around on. I downloaded a few good skins [my GDI base now looks like a Red Alert Allied base.] and set up a test server. I noticed a parameter called "mod package," but nothing was in it.
Is it possible to use the skins I have to make a small server where everyone on said server can see these skins?
Thanks,
b3rku7
[Updated on: Sun, 09 April 2006 14:44] Report message to a moderator
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Re: What is the actual process of selecting a mod? [message #195639 is a reply to message #195620] |
Sun, 09 April 2006 18:04 |
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Unless, you make a mod pakage using cutom building using those skins. The only problem is that everone else would have to download the mod pakage too.
Just give your friends the skins for their renegade folder and host a game.
BTW: Whats with the font color?
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: What is the actual process of selecting a mod? [message #195747 is a reply to message #195639] |
Mon, 10 April 2006 17:53 |
Berkut
Messages: 508 Registered: July 2005 Location: N/A
Karma: 0
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Colonel |
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Jeep Rubi wrote on Sun, 09 April 2006 20:04 | Unless, you make a mod pakage using cutom building using those skins. The only problem is that everone else would have to download the mod pakage too.
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Wait. A "mod package?" Could you tell me how to create one using my skins? Also, how would I make said package available to others?
EDIT: GAH!!! I double-posted! Sorry! (On other forums double-posting is the epitome of n00bness .)
[Updated on: Mon, 10 April 2006 17:55] Report message to a moderator
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Re: What is the actual process of selecting a mod? [message #195856 is a reply to message #195620] |
Tue, 11 April 2006 17:25 |
Berkut
Messages: 508 Registered: July 2005 Location: N/A
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Colonel |
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All right. I suppose I cannot force them to use the skins, anyway. I have a small fleet of jump-drives ready for the local willing, but what of my friends in the North? What is the most effective way to transfer .zip files to long-range friends with only Windows-included software?
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Re: What is the actual process of selecting a mod? [message #195861 is a reply to message #195620] |
Tue, 11 April 2006 17:48 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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a mod package would be a whole new map...and after doing all that work, you'd still have to send the mod package to freinds...sending them the skins is the easiest way.
if you want to play a Red alert mod download Ren Alert APB
http://apathbeyond.com/
thats alot more then just skins...it's a whole new game.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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