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Re: Command and Conquer Online? [message #194601 is a reply to message #194358] Fri, 31 March 2006 11:27 Go to previous messageGo to previous message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
Karma:
General (1 Star)
Well, I say we get started tomorrow. Let's set up a sign-up sheet or something for all the positions we need filled, like

Project Lead

Coder

Animator

Character Modeller

Building Modeller

Vehicle Modeller

Weapon Modeller

Level Designer

UVW Unwrapper

Texturer


And someone to write EA a really nice letter asking if we can put "Command & Conquer Renegade" in the title of the mod.

Also, does anyone know the general specifications of this game engine yet? (Like, poly limits on models and texture sizes) And does anyone know how to do normal mapping? And has Unreal released a toolset for U3 yet?


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