Ceiling guns in CnC mode [message #19430] |
Thu, 08 May 2003 12:08 |
|
xpontius
Messages: 259 Registered: April 2003 Location: Reno
Karma: 0
|
Recruit |
|
|
Im adding ceiling guns to my new map, C&C Turmoil (no pics yet sorry). They are indeed in the ceiling but dont work... if anyone knows anything about this, help is appreciated.
-Crategod
|
|
|
|
|
Ceiling guns in CnC mode [message #19439] |
Thu, 08 May 2003 12:28 |
mike9292
Messages: 275 Registered: February 2003 Location: USA
Karma: 0
|
Recruit |
|
|
in your map folder make a new folder and call it Scripts. then go to the renegade folder and put scripts.dll in the new folder
|
|
|
Re: Ceiling guns in CnC mode [message #19465] |
Thu, 08 May 2003 15:24 |
|
Captkurt
Messages: 488 Registered: February 2003
Karma: 0
|
Commander |
|
|
xpontius | Im adding ceiling guns to my new map, C&C Turmoil (no pics yet sorry). They are indeed in the ceiling but dont work... if anyone knows anything about this, help is appreciated.
|
Here are the scripts I used on all ceiling guns on my maps that use em,
use it for both bases, but use the Nod guns for Nod
CnC_GDI_Ceiling_Gun
Scripts;
M00_Base_Defense
RMV_Camera_Behavior
|
|
|
|
Ceiling guns in CnC mode [message #19486] |
Thu, 08 May 2003 16:35 |
Sn1per XL
Messages: 165 Registered: May 2003 Location: Florida
Karma: 0
|
Recruit |
|
|
you can also add m05_nod_gun_emplacement and the gdi guns shoot nod and the nod guns shoot gdi.
|
|
|
|
|
|
|