Creating Polygons... [message #19345] |
Thu, 08 May 2003 02:59 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
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General (1 Star) |
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The whole mesh is aligned at Z0 and is flat. I could inderstand if it wasn't flat, it would cause lighting issues but smooth mesh just flattens it, which doesn't help as it is already flat.
_General Havoc
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Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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