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Creating Polygons... [message #19345] Thu, 08 May 2003 02:59 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
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Registered: February 2003
Location: Birmingham, England, Unit...
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General (1 Star)
The whole mesh is aligned at Z0 and is flat. I could inderstand if it wasn't flat, it would cause lighting issues but smooth mesh just flattens it, which doesn't help as it is already flat.

_General Havoc


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