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Army attack on public server [message #191897] Sun, 05 March 2006 04:11 Go to next message
w0dka is currently offline  w0dka
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Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?


Thanks.

[Updated on: Sun, 05 March 2006 04:12]

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Re: Army attack on public server [message #191899 is a reply to message #191897] Sun, 05 March 2006 04:41 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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Nothing new really, but..

Most likely you'd get some b00n destroy your trashed medium tanks. If however you'd actually get 15 medium tanks rushing together at the enemy base it would probably be a successful rush destroying a few structures at least. I don't play on servers with tank wreckages too often, but every time I do, someone wants to do this at some point and there're always people who destroy the tanks or repair them too early or whatnot. And that pretty much screwes your plan.

Cheating or not? Bug abusing at least. Whether or not that gets you a kick is really dependant on the server policy.


[Updated on: Sun, 05 March 2006 04:42]

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Re: Army attack on public server [message #191903 is a reply to message #191897] Sun, 05 March 2006 05:51 Go to previous messageGo to next message
w0dka is currently offline  w0dka
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if the map lasts really long and everyone wants a mapchange... they stop destroying them and also teamplay increase massively
i love this server...the only Problem is that my hate-map Field is without good rush or timelimit really boring because usually one side wins after they had more people because of leavers.


Thanks.
Re: Army attack on public server [message #192694 is a reply to message #191897] Mon, 13 March 2006 12:55 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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I think this is definitely an abuse of the 'wreckages' mod. As far as I know, the mod was never created so that teams could get more vehicles than their vehicle limit allows.

However, since the mod makers haven't corrected this issue, it would seem that they either can't correct it or don't mind the exploit. If the wreckes were counted in as vehicles for the team whose wreckage it is (i.e. a team's vehicle limit doesn't go down until their former-vehicle-now-wreckage is destroyed), then people wouldn't be able to do these exploits. It's unethical at best, and not something you should post as a tactic...

[Updated on: Mon, 13 March 2006 12:56]

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Re: Army attack on public server [message #192733 is a reply to message #191897] Mon, 13 March 2006 19:42 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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This is called massing.
It is NOT a bug, in fact it encourages teamwork. It is fully supported by myself, the current main coder of SSAOW, and vloktboky, the original creator of the vehicle shell feature.


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[Updated on: Mon, 13 March 2006 19:44]

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Re: Army attack on public server [message #193109 is a reply to message #192733] Fri, 17 March 2006 07:01 Go to previous messageGo to next message
w0dka is currently offline  w0dka
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Whitedragon wrote on Mon, 13 March 2006 20:42

This is called massing.
It is NOT a bug, in fact it encourages teamwork. It is fully supported by myself, the current main coder of SSAOW, and vloktboky, the original creator of the vehicle shell feature.


i quote you next kickvote ^^

Just a little question... can anyone modify this that all vehicles let a wreckage on destruction?


Thanks.
Re: Army attack on public server [message #193187 is a reply to message #191897] Sat, 18 March 2006 04:47 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I think the reason some vehicles dont leave wreakage is that there is no wreaked version of the vehicle in renegade for it to use, so no, its not possible to make all vehicles drop wreakage in this case...

(I may be wrong though...)


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Re: Army attack on public server [message #193244 is a reply to message #191897] Sat, 18 March 2006 16:32 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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there is an orca wreckage though

y dousnt the wreckage fall to the ground?
Re: Army attack on public server [message #193286 is a reply to message #191897] Sun, 19 March 2006 04:18 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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because I think it would get stuck in the air where the orca died, due to the fact it is not technically a vehicle, and has no wheel bones etc....

At least thats what used to happen when I had the cargo plane dropping off turrets ^^ (dont ask why, it was funny at the time though)


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Re: Army attack on public server [message #193459 is a reply to message #191897] Mon, 20 March 2006 18:51 Go to previous messageGo to next message
MrWiggles is currently offline  MrWiggles
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w0dka wrote on Sun, 05 March 2006 05:11

Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?


you absolutely MUST 100%, use cheats to stop it, there is no other way.


im best rene
Re: Army attack on public server [message #193490 is a reply to message #193459] Tue, 21 March 2006 05:09 Go to previous messageGo to next message
Adad is currently offline  Adad
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MrWiggles wrote on Tue, 21 March 2006 09:51

w0dka wrote on Sun, 05 March 2006 05:11

Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?


you absolutely MUST 100%, use cheats to stop it, there is no other way.


Yes there is, and it's called camping.
I played a game that I'm on Nod and tried to rush with 12 Light Tanks but failed horribly. Why? Because all GDI players were camping.
Re: Army attack on public server [message #193507 is a reply to message #191897] Tue, 21 March 2006 12:25 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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I caught these guys camping.

index.php?t=getfile&id=851&private=0
Re: Army attack on public server [message #193514 is a reply to message #191897] Tue, 21 March 2006 14:17 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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gom brun them bitches

Re: Army attack on public server [message #193519 is a reply to message #193490] Tue, 21 March 2006 15:04 Go to previous messageGo to next message
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Adad wrote on Tue, 21 March 2006 07:09

Because all GDI players were camping.

If they were in their base, it's called defending. There's a differance between camping and defending. Defending is where you sit in your base and kill anything that attacks it. Camping, is sitting in one spot on the map, usually on a path to your base, and killing any enemy you find.


http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: Army attack on public server [message #193919 is a reply to message #191897] Sun, 26 March 2006 13:51 Go to previous messageGo to next message
Dover is currently offline  Dover
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I don't think you can camp in Renegade and not call it "Defending". "Camping" is more of a Counter-Strike term.

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Army attack on public server [message #196469 is a reply to message #191897] Sat, 15 April 2006 19:40 Go to previous messageGo to next message
Greathobo is currently offline  Greathobo
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Lol, you want to beat it? 3 or 4 nukes would do. I was in such a rush. 13 Mediums went in. I lagged behind because I saw the nukes. 12 tanks were destroyed. I finished off the Obelisk and one turrent. Then, my tank died, the shell was destroyed, and I went dancing with a couple of Kanes. I lost, of course.
Re: Army attack on public server [message #196486 is a reply to message #191897] Sat, 15 April 2006 20:40 Go to previous messageGo to next message
Dover is currently offline  Dover
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...?

How would nukes stop such a rush? What kind of dumbass rushers driver directly over a nuke and stand there?!?!

The best example would be hourglass. Assuming the oblisk is down, you don't go into their base, you bombard it from their side of the hill. Nobody can get close enough to plant a nuke.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Army attack on public server [message #196589 is a reply to message #191897] Sun, 16 April 2006 13:40 Go to previous messageGo to next message
Greathobo is currently offline  Greathobo
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It was on Field. Three nukes were placed in the bottleneck between the first turret, the Hand of Nod, the second turret, and the Obelisk. The rush went in. I lagged behind and shot the Obelisk.
Re: Army attack on public server [message #196630 is a reply to message #191897] Sun, 16 April 2006 16:08 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Masses can fail or succeed, and this is contingent upon two things: the amount of teamwork the massing team has, and how much advance notice of the rush the defending team gets by spotting the shells early. Rushes involving masses are quite common over at Black-Cell Marathon, and so are mass defenses. Here are a couple links to posts with screenshots of record numbers of mass shells:
http://ircd2.lomag.net/~wtdragon5/forum/index.php?showtopic= 1638&st=945&#entry60773
In this first one, an admin made noobernxc fly so that he could take the screenshot.
http://ircd2.lomag.net/~wtdragon5/forum/index.php?showtopic= 1638&view=findpost&p=66001
In this one, you can see a chinook dropping an artillery; this is part of Black-Cell's !buyveh command, which lets your team buy one vehicle every 2 minutes to surpass the limit, as long as the wf/strip is alive.

I also have a couple of Fraps videos. The first one is of a thwarted 8-light tank rush, and the second is a successful 8-medium + 2 mammoth tank rush. Here are the links:
http://bcserv5.black-cell.net/~pub/havoc9826/thwarted%20ligh t%20mass%20rush.wmv - 10.3 MB
http://bcserv5.black-cell.net/~pub/havoc9826/successful%20me d%20mass%20rush.wmv - 13.2 MB


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Re: Army attack on public server [message #196634 is a reply to message #191897] Sun, 16 April 2006 16:23 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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"Camping", like it or not, is a tactic. It's a way to get kills/points in most if not every FPS, just like rushing. It gets the job done and people find it effective.

Whinging about campers is merely an excuse for your inadequacies.

There are ways of killing campers no matter where/what they're doing and how they're doing it. If you can't find a single way to stop them then it's your problem.


www.myspace.com/midas
Re: Army attack on public server [message #200048 is a reply to message #196634] Fri, 19 May 2006 09:54 Go to previous message
ripred999 is currently offline  ripred999
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BUG ABUSE

LIFE IS SHORT, SO CARPE DIEM
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