Army attack on public server [message #191897] |
Sun, 05 March 2006 04:11 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
Karma: 0
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Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?
Thanks.
[Updated on: Sun, 05 March 2006 04:12] Report message to a moderator
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Re: Army attack on public server [message #191899 is a reply to message #191897] |
Sun, 05 March 2006 04:41 |
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RTsa
Messages: 484 Registered: January 2005 Location: Finland
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Nothing new really, but..
Most likely you'd get some b00n destroy your trashed medium tanks. If however you'd actually get 15 medium tanks rushing together at the enemy base it would probably be a successful rush destroying a few structures at least. I don't play on servers with tank wreckages too often, but every time I do, someone wants to do this at some point and there're always people who destroy the tanks or repair them too early or whatnot. And that pretty much screwes your plan.
Cheating or not? Bug abusing at least. Whether or not that gets you a kick is really dependant on the server policy.
OMC NOB
Ragdoll Matrix
[Updated on: Sun, 05 March 2006 04:42] Report message to a moderator
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Re: Army attack on public server [message #191903 is a reply to message #191897] |
Sun, 05 March 2006 05:51 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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if the map lasts really long and everyone wants a mapchange... they stop destroying them and also teamplay increase massively
i love this server...the only Problem is that my hate-map Field is without good rush or timelimit really boring because usually one side wins after they had more people because of leavers.
Thanks.
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Re: Army attack on public server [message #192694 is a reply to message #191897] |
Mon, 13 March 2006 12:55 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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I think this is definitely an abuse of the 'wreckages' mod. As far as I know, the mod was never created so that teams could get more vehicles than their vehicle limit allows.
However, since the mod makers haven't corrected this issue, it would seem that they either can't correct it or don't mind the exploit. If the wreckes were counted in as vehicles for the team whose wreckage it is (i.e. a team's vehicle limit doesn't go down until their former-vehicle-now-wreckage is destroyed), then people wouldn't be able to do these exploits. It's unethical at best, and not something you should post as a tactic...
[Updated on: Mon, 13 March 2006 12:56] Report message to a moderator
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Re: Army attack on public server [message #192733 is a reply to message #191897] |
Mon, 13 March 2006 19:42 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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This is called massing.
It is NOT a bug, in fact it encourages teamwork. It is fully supported by myself, the current main coder of SSAOW, and vloktboky, the original creator of the vehicle shell feature.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
[Updated on: Mon, 13 March 2006 19:44] Report message to a moderator
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Re: Army attack on public server [message #193109 is a reply to message #192733] |
Fri, 17 March 2006 07:01 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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Whitedragon wrote on Mon, 13 March 2006 20:42 | This is called massing.
It is NOT a bug, in fact it encourages teamwork. It is fully supported by myself, the current main coder of SSAOW, and vloktboky, the original creator of the vehicle shell feature.
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i quote you next kickvote ^^
Just a little question... can anyone modify this that all vehicles let a wreckage on destruction?
Thanks.
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Re: Army attack on public server [message #193459 is a reply to message #191897] |
Mon, 20 March 2006 18:51 |
MrWiggles
Messages: 231 Registered: October 2005 Location: CANADADA
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w0dka wrote on Sun, 05 March 2006 05:11 | Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?
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you absolutely MUST 100%, use cheats to stop it, there is no other way.
im best rene
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Re: Army attack on public server [message #193490 is a reply to message #193459] |
Tue, 21 March 2006 05:09 |
Adad
Messages: 84 Registered: April 2003
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MrWiggles wrote on Tue, 21 March 2006 09:51 |
w0dka wrote on Sun, 05 March 2006 05:11 | Yes... i rarely play on FnFalls Marathon Server and discover there a nice strat for big games... (15vs15) Someone buys a Medium tank and destroy it... the Med is no only a pile of metall but can be repaired to a Med and not count to vehicle limit. So if you repeat this you can create a med-graveyard of 15-20 meds that now can rep and attack the enemy base... if 15 med's firing the obi on hourglas obi get toasted in a few seconds... now:
1: is there a good strat to stop such a attack?
2: Cheating or not?
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you absolutely MUST 100%, use cheats to stop it, there is no other way.
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Yes there is, and it's called camping.
I played a game that I'm on Nod and tried to rush with 12 Light Tanks but failed horribly. Why? Because all GDI players were camping.
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Re: Army attack on public server [message #193919 is a reply to message #191897] |
Sun, 26 March 2006 13:51 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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I don't think you can camp in Renegade and not call it "Defending". "Camping" is more of a Counter-Strike term.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Army attack on public server [message #196469 is a reply to message #191897] |
Sat, 15 April 2006 19:40 |
Greathobo
Messages: 49 Registered: April 2006 Location: U.S.
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Lol, you want to beat it? 3 or 4 nukes would do. I was in such a rush. 13 Mediums went in. I lagged behind because I saw the nukes. 12 tanks were destroyed. I finished off the Obelisk and one turrent. Then, my tank died, the shell was destroyed, and I went dancing with a couple of Kanes. I lost, of course.
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Re: Army attack on public server [message #196486 is a reply to message #191897] |
Sat, 15 April 2006 20:40 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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...?
How would nukes stop such a rush? What kind of dumbass rushers driver directly over a nuke and stand there?!?!
The best example would be hourglass. Assuming the oblisk is down, you don't go into their base, you bombard it from their side of the hill. Nobody can get close enough to plant a nuke.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Army attack on public server [message #196589 is a reply to message #191897] |
Sun, 16 April 2006 13:40 |
Greathobo
Messages: 49 Registered: April 2006 Location: U.S.
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It was on Field. Three nukes were placed in the bottleneck between the first turret, the Hand of Nod, the second turret, and the Obelisk. The rush went in. I lagged behind and shot the Obelisk.
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Re: Army attack on public server [message #196630 is a reply to message #191897] |
Sun, 16 April 2006 16:08 |
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havoc9826
Messages: 562 Registered: April 2006 Location: California, USA
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Masses can fail or succeed, and this is contingent upon two things: the amount of teamwork the massing team has, and how much advance notice of the rush the defending team gets by spotting the shells early. Rushes involving masses are quite common over at Black-Cell Marathon, and so are mass defenses. Here are a couple links to posts with screenshots of record numbers of mass shells:
http://ircd2.lomag.net/~wtdragon5/forum/index.php?showtopic= 1638&st=945&#entry60773
In this first one, an admin made noobernxc fly so that he could take the screenshot.
http://ircd2.lomag.net/~wtdragon5/forum/index.php?showtopic= 1638&view=findpost&p=66001
In this one, you can see a chinook dropping an artillery; this is part of Black-Cell's !buyveh command, which lets your team buy one vehicle every 2 minutes to surpass the limit, as long as the wf/strip is alive.
I also have a couple of Fraps videos. The first one is of a thwarted 8-light tank rush, and the second is a successful 8-medium + 2 mammoth tank rush. Here are the links:
http://bcserv5.black-cell.net/~pub/havoc9826/thwarted%20ligh t%20mass%20rush.wmv - 10.3 MB
http://bcserv5.black-cell.net/~pub/havoc9826/successful%20me d%20mass%20rush.wmv - 13.2 MB
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Re: Army attack on public server [message #196634 is a reply to message #191897] |
Sun, 16 April 2006 16:23 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
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General (2 Stars) |
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"Camping", like it or not, is a tactic. It's a way to get kills/points in most if not every FPS, just like rushing. It gets the job done and people find it effective.
Whinging about campers is merely an excuse for your inadequacies.
There are ways of killing campers no matter where/what they're doing and how they're doing it. If you can't find a single way to stop them then it's your problem.
www.myspace.com/midas
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