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Another script Q [message #191121] Fri, 24 February 2006 21:10 Go to next message
Kamuix is currently offline  Kamuix
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I'm not sure how the Renalert Pt's work. And if so is it possible to use them on Serverside. The ones I'm refering to are the ones that are used to purchase things like Helicopters, Subs.

Thanks.
Re: Another script Q [message #191126 is a reply to message #191121] Fri, 24 February 2006 22:32 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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In order for those PTs to work, you need all players to have bhs.dll (or renalert.dll in the case of renalert) on their client.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Creator and Lead Coder of TT.DLL
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Re: Another script Q [message #191147 is a reply to message #191121] Sat, 25 February 2006 03:22 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I use JFW_Preset_Buy_Poke for a similar purpose in a mod I am working on, as long as you distribute a recent version of scripts.dll with the map/mod (including bhs.dll) clients shouldnt have any problem.

You need to set the name of the preset it buys, the amount you want it to cost, a location (x,y,z) for the preset to spawn and the player type which can use the terminal.

As for using it serverside, it would be limited to people with bhs.dll only, as jonwil pointed out.


http://steamsignature.com/card/1/76561197975867233.png
Re: Another script Q [message #191183 is a reply to message #191147] Sat, 25 February 2006 12:21 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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danpaul88 wrote on Sat, 25 February 2006 05:22

I use JFW_Preset_Buy_Poke for a similar purpose in a mod I am working on, as long as you distribute a recent version of scripts.dll with the map/mod (including bhs.dll) clients shouldnt have any problem.

You need to set the name of the preset it buys, the amount you want it to cost, a location (x,y,z) for the preset to spawn and the player type which can use the terminal.

As for using it serverside, it would be limited to people with bhs.dll only, as jonwil pointed out.


I am using JFW_Preset_buy at the moment by just using a Zone.

In this map you see here the objective for GDI is to destroy the Helipad. The singleplayer Helipads health really sucks though. A single pistol shot takes a full bar of health from that thing.
index.php?t=getfile&id=777&private=0


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Re: Another script Q [message #191210 is a reply to message #191183] Sat, 25 February 2006 15:20 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Kamuix wrote on Sat, 25 February 2006 19:21

I am using JFW_Preset_buy at the moment by just using a Zone.



What I did was;

a) clone the PT object (aka temp button)
b) set it to unteamed
c) add the JFW_Buy_Preset script

I would suggest making a PT model, like the standard renegade ones, to show where the purchase zone is, it will show up like the normal PT's do.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Sat, 25 February 2006 15:20]

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Re: Another script Q [message #191214 is a reply to message #191210] Sat, 25 February 2006 15:59 Go to previous message
Kamuix is currently offline  Kamuix
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danpaul88 wrote on Sat, 25 February 2006 17:20

Kamuix wrote on Sat, 25 February 2006 19:21

I am using JFW_Preset_buy at the moment by just using a Zone.



What I did was;

a) clone the PT object (aka temp button)
b) set it to unteamed
c) add the JFW_Buy_Preset script

I would suggest making a PT model, like the standard renegade ones, to show where the purchase zone is, it will show up like the normal PT's do.



Temping works serverside? I assumed that would crash people.

Thanks for the help I'le try that.

[Updated on: Sat, 25 February 2006 15:59]

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