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Releaseing Old, Unfinished Projects [message #188492] Sun, 05 February 2006 09:53 Go to next message
Nightma12 is currently offline  Nightma12
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Basically my social life is starting to get more n more demanding (g/fs, etc) n im getting less + less time to play Renegade + work on projects for Ren

dont get me wrong here, im not leaving! Razz im just releaseing some of my old projects that i started a long long time ago and i never finished + released

these projects are NOT intended to be downloaded + run straight away and they ALL need alot of work to be done on them before they are finished, these need to be downloaded + finished THEN released by someone else

you can do whatever you want with this code as LONG as credit is given to the original creator (me) in the readme/on the program

i will STILL be continueing to work on NightRegulator (which is why i havnt released the source code) but will not be touching these projects







RenGuard SSC -- 5% Complete -- wasnt given permission to release, guess itll have to collect dust on my hard drive, lol


RPB -- RenegadeIP Blocker -- 90% Complete -- Need To Add the 5 minute IPsec bans for IP address's that join under hostnames (eg, a000000j) -- Also need to debug the WOL locate + kick if not logged into WOL bit -- Also need to scan ALL users ingame to see if they are logged into WOL when RPB first starts

http://www.aohost.co.uk/old_shit/RPB.zip



FDSTalk.exe -- 100% Complete -- Old Project of mine released a long long time ago

http://aohost.co.uk/FDSTalk.php

Source Code: http://aohost.co.uk/old_shit/FDSTalk.zip


C&C_River_Magic.mix -- 45% Complete -- My First Map!

http://aohost.co.uk/old_shit/C&C_River_Magic.zip


C&C_Unnamed.mix -- 70% Complete -- Unfinished, Unnamed


http://aohost.co.uk/old_shit/Unnamed.zip


C&C_Walls_Reloaded.mix -- 100% Complete

http://www.renmaps.com/index.php?action=file&id=108

Mod Folder: http://www.aohost.co.uk/old_shit/C&C_Walls_Reloaded.zip

[Updated on: Mon, 06 February 2006 13:32]

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Re: Releaseing Old, Unfinished Projects [message #188494 is a reply to message #188492] Sun, 05 February 2006 09:57 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Uhh.. What use is this to anyone, considering half of it is crap and the other half is a ripoff of things like FDSTalk from Steve Tall?
Re: Releaseing Old, Unfinished Projects [message #188496 is a reply to message #188492] Sun, 05 February 2006 10:05 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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its not a rip off

FDSTalk.exe USES FDSTalk.dll Listen

in a sence its pretty much like winrem, without the user having to run the config program

[Updated on: Sun, 05 February 2006 10:23]

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Re: Releaseing Old, Unfinished Projects [message #188500 is a reply to message #188494] Sun, 05 February 2006 10:40 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Aircraftkiller wrote on Sun, 05 February 2006 10:57

Uhh.. What use is this to anyone, considering half of it is crap and the other half is a ripoff of things like FDSTalk from Steve Tall?

Six years ago I started writing a chatroom moderation bot for Battle.net. A year ago, I dropped support for it and released its source code. Today, when people ask me to work on it, I tell them to download the source code and work on it themselves. What use is this to anyone? Well, as a matter of fact, none if they don't download it. If they do download it, they might learn a programming language and perhaps write their own stuff. That to me is worth the few minutes I took to upload the source code. That to me is worth the few seconds I take to tell someone to just download the source code and do it themselves, every time someone asks me to work on it. I myself started out that exact same way. I don't see why Nightma12 can't do the same.


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Re: Releaseing Old, Unfinished Projects [message #188503 is a reply to message #188494] Sun, 05 February 2006 11:24 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
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Aircraftkiller wrote on Sun, 05 February 2006 11:57

Uhh.. What use is this to anyone, considering half of it is crap and the other half is a ripoff of things like FDSTalk from Steve Tall?


Uhh.. What use is your bitching to anyone, half of it is crap and the other half is too?
Re: Releaseing Old, Unfinished Projects [message #188521 is a reply to message #188492] Sun, 05 February 2006 15:02 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
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aircraftkiller, you are undoubtedly one of the biggest ASSHOLES i have ever met, do us all a favor and go straight to hell
Re: Releaseing Old, Unfinished Projects [message #188534 is a reply to message #188492] Sun, 05 February 2006 18:46 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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You do not have permission to release RenGuard SSC source code. (No one does)

I'm the bawss.
Re: Releaseing Old, Unfinished Projects [message #188589 is a reply to message #188534] Mon, 06 February 2006 06:05 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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Crimson wrote on Sun, 05 February 2006 20:46

You do not have permission to release RenGuard SSC source code. (No one does)


If I remeber the problems he had with it, he couldn't even get the ip's of the RenGuard servers. I managed to figure that out after long talks to mac.


Let all your wishes be granted except one, so you will still have something to strieve for.
Re: Releaseing Old, Unfinished Projects [message #188612 is a reply to message #188492] Mon, 06 February 2006 09:37 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Either way, the protocol is available to people who have a need for it, but it is not to be released into the public domain.

I'm the bawss.
Re: Releaseing Old, Unfinished Projects [message #188623 is a reply to message #188534] Mon, 06 February 2006 11:58 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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Crimson wrote on Sun, 05 February 2006 19:46

You do not have permission to release RenGuard SSC source code. (No one does)


understood

btw, Dead6, although i couldnt get the IPs from the file, i temporarily hard-coded the IPs into the SSC so i could code the rest of the protocol

didnt get very far tho, just got to where u recieve your session ID b4 i just lost-interest, lol

[Updated on: Mon, 06 February 2006 13:35]

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Re: Releaseing Old, Unfinished Projects [message #188640 is a reply to message #188492] Mon, 06 February 2006 13:29 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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added Walls_Reloaded
Re: Releaseing Old, Unfinished Projects [message #188765 is a reply to message #188492] Tue, 07 February 2006 10:43 Go to previous messageGo to next message
pyroacidk
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Nightma12 know hows how to get the IP's for the MS.
BUT HE IS NOT RELEASING THIS!

*All the renguard ssc that he has, is basically just how to encode and decode base64. Which can be found on the web if you look.*

I am glad that I could get someone to figure it out with me, so that renguard can be added to NR. (SOON I HOPE) Razz

The reason he wouldn't release this code, is with the knowledge a client could be made to overide renguard protocal completely.


To BHS: Love ya work, and I always back renguard up Wink

SO many people have said in my server why use renguard it sucks blah blah blah.

And I simply reply with, if you think renguard sucks, create a better anti-cheat program for renegade. And they do try there best, to get it patched for any exploits released by HE WHO SHALL NOT BE NAMED (A*SH0l3)


Owner of PyRoSeRv - http://www.pyroserv.us
Owner of a0000002n: PyRoSeRv [Crazy-CTF]
Partner of non00bs - http://non00bs.net/
Offical Beta-Tester of NightRegulator - http://www.aohost.co.uk/
Re: Releaseing Old, Unfinished Projects [message #188768 is a reply to message #188492] Tue, 07 February 2006 11:34 Go to previous message
Crimson is currently offline  Crimson
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The SSC protocol knowledge could NOT be used to make a client. Just to start, the client's communications with the master servers are encrypted. There are other reasons we don't want it to get out there.

I'm the bawss.
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