Releaseing Old, Unfinished Projects [message #188492] |
Sun, 05 February 2006 09:53 |
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Nightma12
Messages: 2593 Registered: August 2003
Karma: 0
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General (2 Stars) Category Moderator |
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Basically my social life is starting to get more n more demanding (g/fs, etc) n im getting less + less time to play Renegade + work on projects for Ren
dont get me wrong here, im not leaving! im just releaseing some of my old projects that i started a long long time ago and i never finished + released
these projects are NOT intended to be downloaded + run straight away and they ALL need alot of work to be done on them before they are finished, these need to be downloaded + finished THEN released by someone else
you can do whatever you want with this code as LONG as credit is given to the original creator (me) in the readme/on the program
i will STILL be continueing to work on NightRegulator (which is why i havnt released the source code) but will not be touching these projects
RenGuard SSC -- 5% Complete -- wasnt given permission to release, guess itll have to collect dust on my hard drive, lol
RPB -- RenegadeIP Blocker -- 90% Complete -- Need To Add the 5 minute IPsec bans for IP address's that join under hostnames (eg, a000000j) -- Also need to debug the WOL locate + kick if not logged into WOL bit -- Also need to scan ALL users ingame to see if they are logged into WOL when RPB first starts
http://www.aohost.co.uk/old_shit/RPB.zip
FDSTalk.exe -- 100% Complete -- Old Project of mine released a long long time ago
http://aohost.co.uk/FDSTalk.php
Source Code: http://aohost.co.uk/old_shit/FDSTalk.zip
C&C_River_Magic.mix -- 45% Complete -- My First Map!
http://aohost.co.uk/old_shit/C&C_River_Magic.zip
C&C_Unnamed.mix -- 70% Complete -- Unfinished, Unnamed
http://aohost.co.uk/old_shit/Unnamed.zip
C&C_Walls_Reloaded.mix -- 100% Complete
http://www.renmaps.com/index.php?action=file&id=108
Mod Folder: http://www.aohost.co.uk/old_shit/C&C_Walls_Reloaded.zip
[Updated on: Mon, 06 February 2006 13:32] Report message to a moderator
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Re: Releaseing Old, Unfinished Projects [message #188500 is a reply to message #188494] |
Sun, 05 February 2006 10:40 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Aircraftkiller wrote on Sun, 05 February 2006 10:57 | Uhh.. What use is this to anyone, considering half of it is crap and the other half is a ripoff of things like FDSTalk from Steve Tall?
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Six years ago I started writing a chatroom moderation bot for Battle.net. A year ago, I dropped support for it and released its source code. Today, when people ask me to work on it, I tell them to download the source code and work on it themselves. What use is this to anyone? Well, as a matter of fact, none if they don't download it. If they do download it, they might learn a programming language and perhaps write their own stuff. That to me is worth the few minutes I took to upload the source code. That to me is worth the few seconds I take to tell someone to just download the source code and do it themselves, every time someone asks me to work on it. I myself started out that exact same way. I don't see why Nightma12 can't do the same.
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Re: Releaseing Old, Unfinished Projects [message #188503 is a reply to message #188494] |
Sun, 05 February 2006 11:24 |
PackHunter
Messages: 487 Registered: November 2004 Location: Holland
Karma: 0
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Commander |
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Aircraftkiller wrote on Sun, 05 February 2006 11:57 | Uhh.. What use is this to anyone, considering half of it is crap and the other half is a ripoff of things like FDSTalk from Steve Tall?
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Uhh.. What use is your bitching to anyone, half of it is crap and the other half is too?
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Re: Releaseing Old, Unfinished Projects [message #188589 is a reply to message #188534] |
Mon, 06 February 2006 06:05 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Crimson wrote on Sun, 05 February 2006 20:46 | You do not have permission to release RenGuard SSC source code. (No one does)
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If I remeber the problems he had with it, he couldn't even get the ip's of the RenGuard servers. I managed to figure that out after long talks to mac.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: Releaseing Old, Unfinished Projects [message #188623 is a reply to message #188534] |
Mon, 06 February 2006 11:58 |
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Nightma12
Messages: 2593 Registered: August 2003
Karma: 0
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General (2 Stars) Category Moderator |
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Crimson wrote on Sun, 05 February 2006 19:46 | You do not have permission to release RenGuard SSC source code. (No one does)
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understood
btw, Dead6, although i couldnt get the IPs from the file, i temporarily hard-coded the IPs into the SSC so i could code the rest of the protocol
didnt get very far tho, just got to where u recieve your session ID b4 i just lost-interest, lol
[Updated on: Mon, 06 February 2006 13:35] Report message to a moderator
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Re: Releaseing Old, Unfinished Projects [message #188768 is a reply to message #188492] |
Tue, 07 February 2006 11:34 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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The SSC protocol knowledge could NOT be used to make a client. Just to start, the client's communications with the master servers are encrypted. There are other reasons we don't want it to get out there.
I'm the bawss.
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