Renegade called... [message #187730] |
Mon, 30 January 2006 07:56 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/1729.gif) |
Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
|
General (1 Star) |
|
|
He wants the old models back.....
![http://www.renegadeforums.com/index.php?t=getfile&id=641&rid=1729](http://www.renegadeforums.com/index.php?t=getfile&id=641&rid=1729)
I fixed up the model, It was a mess. I addded actual wheels. I need to add the nod logo and UVW map the treads.
[Updated on: Mon, 30 January 2006 07:57] Report message to a moderator
|
|
|
Re: Renegade called... [message #187732 is a reply to message #187730] |
Mon, 30 January 2006 08:39 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/1729.gif) |
Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
|
General (1 Star) |
|
|
Finished with the MAX portion of this project. I UVW mapped the treads, still no logo, I'll add that in gmax. I'm not quite sure how to get alpha channeled textures to display in a render.
![http://www.renegadeforums.com/index.php?t=getfile&id=642&rid=1729](http://www.renegadeforums.com/index.php?t=getfile&id=642&rid=1729)
Someone could probably make a wallpaper out of this if they wanted. I don't like the render all too much.
[Updated on: Mon, 30 January 2006 08:41] Report message to a moderator
|
|
|
|
Re: Renegade called... [message #187736 is a reply to message #187730] |
Mon, 30 January 2006 09:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](/images/custom_avatars/996.jpg) |
Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
|
General (3 Stars) |
|
|
I hate the sight tab on the end of the barrel, All versions of it, not that you did it wrong or something.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
|
|
|
Re: Renegade called... [message #187737 is a reply to message #187730] |
Mon, 30 January 2006 09:46 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
|
I love it. Is it boned?
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
|
Renegade Forums - Official Drama Perpetuator.
|
|
|
|
|
|
Re: Renegade called... [message #187750 is a reply to message #187730] |
Mon, 30 January 2006 11:23 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/1729.gif) |
Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
|
General (1 Star) |
|
|
I just noticed the front bumper has not texture on the renders. I noticed it in-game and fixed it. I will draw up another render in a second. I'm almost finished, I have the presets done, the firing sound added in courtesy on pendullum and everything seems to be working fine.
I added a lot of polygons to the treads, it makes them look great when you're going over terrain.
![index.php?t=getfile&id=643&private=0](index.php?t=getfile&id=643&private=0)
![index.php?t=getfile&id=645&private=0](index.php?t=getfile&id=645&private=0)
![index.php?t=getfile&id=644&private=0](index.php?t=getfile&id=644&private=0)
I still need to add the damn logo, aswell as size up the bounding box, I made it a bit too small.
-
Attachment: Testing01.jpg
(Size: 635.55KB, Downloaded 1322 times)
-
Attachment: Testing02.jpg
(Size: 542.34KB, Downloaded 1209 times)
-
Attachment: Testing03.jpg
(Size: 621.66KB, Downloaded 1232 times)
[Updated on: Mon, 30 January 2006 11:24] Report message to a moderator
|
|
|
|
|
Re: Renegade called... [message #187768 is a reply to message #187730] |
Mon, 30 January 2006 14:49 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/1729.gif) |
Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
|
General (1 Star) |
|
|
Yeap, those are next on my list.
Anyhow, I'm first with the first vehicle. I included the files below. The tank has the whole nine yards, Damaged emitters, own LE presets, temps file giving easy access for mappers and much more!
![index.php?t=getfile&id=647&private=0](index.php?t=getfile&id=647&private=0)
![index.php?t=getfile&id=648&private=0](index.php?t=getfile&id=648&private=0)
More Screenshots attached below!
Edit:
As soon as I get this thing uploaded, I will post the file.
[Updated on: Mon, 30 January 2006 14:55] Report message to a moderator
|
|
|
|
Re: Renegade called... [message #187770 is a reply to message #187730] |
Mon, 30 January 2006 14:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/1729.gif) |
Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
|
General (1 Star) |
|
|
Yeah, I didn't make the model, I just altered it slightly and set it up in-game.
This was an older light tank model from 2001 that westwood studios made.
|
|
|
|
|
|
Re: Renegade called... [message #187818 is a reply to message #187730] |
Mon, 30 January 2006 19:03 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
|
Wasnt that set up in sole survivour?
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
|
Renegade Forums - Official Drama Perpetuator.
|
|
|
|
|
|
|
|
|
|