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Re: scripts.dll 2.2.3 progress report [message #187459 is a reply to message #187285] Sat, 28 January 2006 06:23 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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The crash reported there will be investigated and delt with if possible.
Also, In light of a few things given to me by WhiteDragon, I have decided to change this from scripts.dll 2.2.3 to scripts.dll 2.3 and add some new features.

Add the following to "whats new/changed" in 2.3:
Better keyhook stuff (EDIT: Forgot to mention that WD helped with the better keyhook stuff)
Improvements to the walker scripts by WD
A great new script done by WD and improved by me that allows for a seperate custom scope for each weapon in your mod.
A couple of scripts that relate to changing the spawn char
Of course, if anyone else has scripts, let me know and I can add them in for 2.3.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Sat, 28 January 2006 18:15]

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