Re: Sweet anti hill camp strat [message #186467 is a reply to message #182633] |
Fri, 20 January 2006 23:20 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
I answered that question, Snipe. I answered it by saying "I don't play to win. I play to distract, and I play for technical data." Repeatedly keeping an MRLS or Artillery at bay with a Sniper/Ramjet Rifle is my way of distracting them until the team can get some real reinforcements up there to take care of it. If that never happens, well... Then yes. I spend all game in the back until we get our asses kicked.(Which we will, if this is how the round goes... And believe me. It does on occasion.) But most of the time, I'm just the guy that helps keep them in check until people can get up there and destroy them. No, I don't waste my time on the rare Medium Tank or something I can't hit. I just get tired of my team being slow to react to beyond-extreme-ranged vehicles.
Otherwise, I just screw around with the Chem Warrior. Y'know... Burn the Hell out of MRLS trucks, corrode the Harvester, scorch infantry... Y'know! Screw around!
|
|
|
Re: Sweet anti hill camp strat [message #186499 is a reply to message #186467] |
Sat, 21 January 2006 09:31 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
Karma: 0
|
Recruit |
|
|
ok, if 1 med tank on hill is godly and you can get 400000000 points before they drive you away then why doesnt gdi just get 4-5 med tanks and ph nod to death?
by the by, its sad that you tested all that sfuff.
You forgeting that most people will retreat when they get shot by 4 sbhs, full health or not.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
|
|
|
Re: Sweet anti hill camp strat [message #186504 is a reply to message #186381] |
Sat, 21 January 2006 11:01 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
|
General (1 Star) |
|
|
runewood wrote on Thu, 19 January 2006 22:01 | Well, you sit on your hill and i'll get my rave. The we can see how it turns out.
|
cool, because raves give you 99 points... can't say no to that
|
|
|
Re: Sweet anti hill camp strat [message #186505 is a reply to message #186499] |
Sat, 21 January 2006 11:07 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
runewood wrote on Sat, 21 January 2006 11:31 | ok, if 1 med tank on hill is godly and you can get 400000000 points before they drive you away then why doesnt gdi just get 4-5 med tanks and ph nod to death?
by the by, its sad that you tested all that sfuff.
You forgeting that most people will retreat when they get shot by 4 sbhs, full health or not.
|
"Why doesn't GDI just get 4-5 med tanks" Truth be told I don't know why, you're in a better position than I am to ask why they don't want to buy med tanks when they're superior to any infantry
Ex. What's better? 4 med tanks or 4 Raveshaws? 4 med tanks.
Furthermore 4-5 med tanks can't really be on the hill at the same time and not get in eachothers way so it'd be pretty stupid to have all of them on the hill. (Kind of like 4 sbhs) 4 sbhs shooting at me would be pretty easy. Yeah I guess the average person couldn't hold against it but that doesn't mean anything. The average person doesn't lose against buggys and humvees but they do sometimes.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Re: Sweet anti hill camp strat [message #186531 is a reply to message #186499] |
Sat, 21 January 2006 14:03 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
runewood wrote on Sat, 21 January 2006 09:31 | ok, if 1 med tank on hill is godly and you can get 400000000 points before they drive you away then why doesnt gdi just get 4-5 med tanks and ph nod to death?
| Oh, I can answer that. Simply put, there's only one or two spots on the hill that a Medium Tank can actually camp without "waking up" the Obelisk of Light; there's only a couple places where a Medium Tank can continually take pot-shots at the Obelisk without it firing back.
Simple as that.
Sniper_De7 wrote on Sat, 21 January 2006 11:07 | The average person doesn't lose against buggys and humvees but they do sometimes.
|
I'm assuming you mean something like a Tank vs. a Humm-Vee as it's rare, at least when I play, that in a battle of Infantry vs. a Humm-Vee/Buggy, the victor is infantry.(Though I can fully admit to obliterating random Humm-Vees as a Chem Sprayer. They were quite distracted, though.)
[Updated on: Sat, 21 January 2006 14:07] Report message to a moderator
|
|
|
Re: Sweet anti hill camp strat [message #193922 is a reply to message #186531] |
Sun, 26 March 2006 14:28 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
Humvees and buggys aren't really meant to kill, at least nothing beyond the free infantry. They're more designed for speed. I'm almost positive the Nod Buggy is the fastest thing in the game, with a possible exception of the recon bikes on some servers and GDI's Uber-1337 Sedan/Pickup Truck
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
|
Re: Sweet anti hill camp strat [message #194028 is a reply to message #193950] |
Mon, 27 March 2006 13:20 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
Lijitsu wrote on Sun, 26 March 2006 20:56 | Actually, I took out a Light Tank and Artillery with a Humvee once. I had some help from an APC with the Light Tank, but the Artillery was mine wholly. I was also an annoying little basterd, because I would repair our tanks and soldiers in the field when I needed to.
|
Oh, come on Lijitsu. You know that your experiance doesn't make a humvee a legit anti-tank tool.
The Eternal Newb | "I once killed an apache using Patch, so patch is good for anti-air, right?"
|
No, it doesn't, It means the apache was banged up before you got there, or the pilot is a dumbass. Similarly, Lijitsu, Humvees are NOT anti-tank weapons.
Although I agree they're annoying, but only early in the game during rushes. After that they're more of a joke.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
|
Re: Sweet anti hill camp strat [message #194158 is a reply to message #182633] |
Tue, 28 March 2006 09:17 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
If by "the right circumstances" you mean "First minute of a match with starting creds of 0", then I'd have to agree. Apart from that, they're just really fast 2 seater transport.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
|