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C&C_Rome [message #185785] Sun, 15 January 2006 15:39 Go to next message
JRPereira is currently offline  JRPereira
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I released C&C_Rome today. It's an infantry only cnc map (aka simmilar to hh2) loosely based on roman or greek architecture (actually, it ended up being more like just ancient ruins/etc. but I figured I'd keep the name).

I started it a couple of years ago, so don't expect anything fantastic, but when I started looking at my old maps again, I figured it'd make a decent infantry-only map and decided to finish it.

Check it out here


http://tiberios.justinpereira.com/images/rome/rome_01.jpg



To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #185786 is a reply to message #185785] Sun, 15 January 2006 16:03 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Havent played it yet but the screenshot looks good.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: C&C_Rome [message #185790 is a reply to message #185785] Sun, 15 January 2006 16:14 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Ok i played it now, looks good. at the moment i only have one suggestion, i thin that the buildings should have less health because you can plant mine after mine after mine on the and it will barely hurt them.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: C&C_Rome [message #185850 is a reply to message #185785] Mon, 16 January 2006 04:50 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
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will we ever see a Haunted Mansion 3?

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Re: C&C_Rome [message #185908 is a reply to message #185850] Mon, 16 January 2006 13:55 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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sniper12345 wrote on Mon, 16 January 2006 06:50

will we ever see a Haunted Mansion 3?


Dunno yet. Fully-interior maps (or almost, anyways) that aren't just caves are kind of hard to do, and not something I'm going to take lightly. Haunted House 2 took a few months to do, and to make a truely worthy successor, it'd probably end up being more work than it's worth.


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #185970 is a reply to message #185785] Mon, 16 January 2006 17:27 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Are the Tiberios boxes in this map SUPPOSED to increase your max health by 100?

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If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: C&C_Rome [message #185974 is a reply to message #185970] Mon, 16 January 2006 18:20 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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They do by 25% each. I suppose it's a tad excessive, but I forgot to modify the powerups to give armor (so it'd be like 5-10% health and armor).

If I find enough bugs to release an updated version I'll fix it.


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #185978 is a reply to message #185785] Mon, 16 January 2006 18:43 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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I've managed to set up a server so you guys can play on the maps while I'm at work. It doesn't seem to use a lot of bandwidth, so I don't think the admin will care if I let it hit 8 or 16 players or so.

I'll have it up occasionally on weekdays, somewhere roughly between 4pm EST and 11:30pm EST.

It's up now, hosting rome.


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #186018 is a reply to message #185785] Tue, 17 January 2006 01:30 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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I demand you do C&C_Pompeii next, with volcanic ash raining down and dim lighting with lightning.
Re: C&C_Rome [message #186020 is a reply to message #186018] Tue, 17 January 2006 01:41 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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Chronojam wrote on Tue, 17 January 2006 03:30

I demand you do C&C_Pompeii next, with volcanic ash raining down and dim lighting with lightning.


eh how about this. If I do a larger full-cnc-mode version of rome, I'll do it with a volcano and call it Pompeii, with ash and toppled buildings and maybe some statue-people in crazed death positions.

Lightning? I'm not sure sure I know how to do that.

I'm not sure I feel up to the work though. We'll see.


I figured out how to host on WOL at home. Look for "jrpserver" hosting various maps of mine (primarily rome for now).

I have wolspy up but I can't figure out how to get it to broadcast properly.

(Honestly, I need a concrete list of all ports to use/open/forward/whatever).


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.

[Updated on: Tue, 17 January 2006 01:43]

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Re: C&C_Rome [message #186225 is a reply to message #186020] Wed, 18 January 2006 16:36 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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Well, while I have no official plans to do a new map yet, I've been toying with the idea of at least building a "rome pack" gmax file to contain objects I might use in a Pompeii type regular cnc mode map. This is a new column design to replace the blocky old one. Rings in at about 140 polys, uses the same texture that the old columns used. It stands 7 or 8 units tall (evil memory is against me today).

If I go get a decent rome pack going and still don't feel like making a map based off of it, I'll release the pack to the public.


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #186310 is a reply to message #185785] Thu, 19 January 2006 05:01 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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I'm still coming up with various structural ideas. Here's a pic of some arches.


Anyone have some google images based suggestions for water fountains? preferably something circular with a large center object.
  • Attachment: archways.jpg
    (Size: 71.74KB, Downloaded 146 times)


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.

[Updated on: Thu, 19 January 2006 05:02]

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Re: C&C_Rome [message #186328 is a reply to message #185785] Thu, 19 January 2006 08:15 Go to previous messageGo to next message
Spice
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Those are looking great. Rocked Over I'm looking forward to playing the C&C mode version.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: C&C_Rome [message #186391 is a reply to message #186328] Thu, 19 January 2006 21:46 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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Ok, I'm more or less going to do Pompeii. See this post at the tiberios site:

http://tiberios.justinpereira.com/2006/01/19/cc_pompeii/


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: C&C_Rome [message #186397 is a reply to message #185785] Fri, 20 January 2006 00:52 Go to previous message
Spice
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Nice, I'm getting excited. Big Ups I'm a huge fan of your maps.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
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