Home » Renegade Discussions » Tactics and Strategies » Sweet anti hill camp strat
Re: Sweet anti hill camp strat [message #183369 is a reply to message #183365] |
Fri, 23 December 2005 13:45 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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In a land where facts are bad, every fact muct be stated.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Sweet anti hill camp strat [message #185799 is a reply to message #182633] |
Sun, 15 January 2006 16:59 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Alright. Seeing as this topic, like so many others, has hit the point of no return, I'm going to go ahead and post this.
How to Defend Against Hill Campers on C&C_Hourglass.MIX Without Breaking a Sweat- Save up and/or earn either 500 or 1,000 Credits.
- Purchase either a Sniper or a Ramjet Sniper.*
- Walk to the very back of your base.
- Aim, fire, reload, repeat. A few shots will usually drive away most intelligent Hill Campers.**
* = "Sniper Units" are Deadeye, the Black Hand Sniper; "Ramjet Sniper Units" are Havoc and Sakura.
** = Two things. Firstly, if the hill camper is anything but an Mobile Rocket Launching System truck or Mobile Artillery truck, don't bother. Your rifle won't do squat in damage against vehicles with heavier armor. Period. Besides, the likelihood of you finding a GDI Medium Tank calmly tearing up your Obelisk of Light is fairly low. Even lower is the idea of a Light Tank taking down an Advanced Guard Tower.(It's possible if you can get your vehicle wedged on a rock just right.) Otherwise, nothing else can hit anything from up there.(But try telling that to most people and they'll ignore you. Idjits... >_>)
The second thing is simply that, as I said, this will work on most intelligent people. However, if someone wants to stick around until their vehicle explodes, take advantage of that. This is especially amusing when people claim that someone is cheating when their vehicle "unexpectedly explodes" out of the blue. :3
Edit: After thorough testing, I added in the ideas of Light and Medium Tanks being used against base defenses. Thanks, mrpirate!
[Updated on: Sun, 15 January 2006 17:50] Report message to a moderator
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Re: Sweet anti hill camp strat [message #185867 is a reply to message #182633] |
Mon, 16 January 2006 09:07 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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You can buy snipers if you don't want to kill anything and just keep damaging them over and over (unless they're stupid and don't repair) Or you could buy a tank and kill them instead. Whichever.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #185898 is a reply to message #182633] |
Mon, 16 January 2006 13:24 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Who cares about destroying them for good? If you're the only person keeping your Refinery(or other things) safe from the light-armored vehicles, you don't really have time for it. Pushing them back temporarily and keeping them pinned is just as good as destroying them.
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Re: Sweet anti hill camp strat [message #185918 is a reply to message #182633] |
Mon, 16 January 2006 14:24 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Except for the part where if you killed them you'd be able to shoot at their buildings and you'd be able to keep the hill. Besides a guy could just repair himself easily and keep shooting. Not to mention, if you had a tank and there were tanks coming instead of artys/mrls your 1000 dollar character is absolutely useless. (don't bother with 500 dollar sniping artys/mrls that's an even more complete waste of time) At least buying tanks (which not a lot of people seem to want to do) you can destroy the tank and stop them from coming up and shooting your buildings (and you can check if they're buying tanks and what tanks or if they're rushing) and if they did decide to rush with tanks you'd be able to do a difference. Now that compared to some guy sitting in the back shooting at artys (could even be a teched art making it useless to shoot at him) I'll stick with being a useful teammate
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #185960 is a reply to message #182633] |
Mon, 16 January 2006 16:40 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Hi. I'm looking for tips on how to play a game for fun? I heard you can have fun by sitting in a scope shooting at a vehicle for hours on end is fun? Is it true?
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #185967 is a reply to message #185960] |
Mon, 16 January 2006 17:16 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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Better then standing there with a rep gun for 30 mins.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Sweet anti hill camp strat [message #185969 is a reply to message #182633] |
Mon, 16 January 2006 17:26 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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...It's the exact same thing, though the scenery might be better. I mean who doesn't like sweet night vision scoped in the middle of the day and on a vehicle no less. preferably, the MCT is more interesting or even the repair beams.
Anyways, someone *has* to repair it eventually. I'm just saying it's more useful (for yourself and your team) to buy a tank.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #186175 is a reply to message #185969] |
Wed, 18 January 2006 09:09 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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You buy tank, i buy sid, we see who gets more points.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Sweet anti hill camp strat [message #186177 is a reply to message #182633] |
Wed, 18 January 2006 09:31 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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*initiates forum gaming sequence*
De7 buys med tank before runewood has enough points to buy a PIC. De7 decides to go on the hill and continue shooting at the Hand of Nod and killing vehicles the entire game just to spite runewood.
Runewood is able to buy a pic and decides to wonder where to go with his useless PIC. He then tries going left to find there's nothing there for him to shoot at - so he walks to the right side of the map and there's an arty that was too stupid (for the sake of arguement) to repair against the pic and the arty died. With nothing left for runewood to do he goes back to his base and decides to refill. Rinse and repeat.
Meanwhile, Nod's been having to repair constantly as De7 continues to rack up points - be able to tell what tanks are going where - and how many tanks they have.
Runewood soon finds out that he isn't doing anything compared to what De7 is doing and decides to get a sniper and waste his time away in the tunnel.
Apart from all this, the point didn't have anything to do with buying a PIC in the first place - I said it's better to buy a tank than to waste away at the back of your base shooting an arty constantly that can, at the swift few movements, be covered by a small rock only for the sniper to have to travel a whole building's length to be able to resume shooting at the arty. While if you had bought a med tank you would stop the arty from pointwhoring and in return you could do the exact same thing right back at them, getting the points your team had lost.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
[Updated on: Wed, 18 January 2006 09:34] Report message to a moderator
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Re: Sweet anti hill camp strat [message #186256 is a reply to message #182633] |
Wed, 18 January 2006 18:53 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Suck-up.
But as I said, I'll play the game how I want and not worry about what everyone else does. I'm usually there to distract and deture, not to demolish. Provided my team is smart enough to do anything remotely helpful, I mean.(You'd be surprised...or maybe you wouldn't...at how often you get stuck on a team of morons in certain servers.)
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Re: Sweet anti hill camp strat [message #186259 is a reply to message #186256] |
Wed, 18 January 2006 19:05 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Dr. Lithius wrote on Wed, 18 January 2006 20:53 | at how often you get stuck on a team of morons in certain servers.)
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more-so than you know
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #186314 is a reply to message #182633] |
Thu, 19 January 2006 05:30 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Well, lemme refine my definition a little. Basically, it seems that a lot of the times, I get stuck sided with people who buy Level 3 units only(and generally the Ramjet riflemen as opposed to the Energy Weaponry users), no one mines anywhere, and in the end, we get demolished by infantry within five minutes. Inversely, sometimes both teams are so smart, we get stuck endlessly in certain maps that are really irritating to play on in Marathon, such as Sand and Hourglass. Oh, and Under.(But that's just my opinion.)
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Re: Sweet anti hill camp strat [message #186362 is a reply to message #186314] |
Thu, 19 January 2006 15:41 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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Med tank, meet 4 sbhs, you die before you can farm hand. Or you go back, heal, try other side and get 2 shots off before sbh own you. I go on hill with sid and shoot stanks/arty/harvey/snipers. You give them points, i give us points.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Sweet anti hill camp strat [message #186368 is a reply to message #186362] |
Thu, 19 January 2006 16:45 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
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runewood wrote on Thu, 19 January 2006 17:41 | Med tank, meet 4 sbhs, you die before you can farm hand. Or you go back, heal, try other side and get 2 shots off before sbh own you. I go on hill with sid and shoot stanks/arty/harvey/snipers. You give them points, i give us points.
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What the deuce?
1. Why in God's name would Nod have 4 sbhs, least of ways be going on the hill?
2. How would i die before i "farm" the hand? it would take at least about 400 shots (that's a full load for each sbh) to take me down... meaning I have about, Oh, i'll just guess 20-30 seconds to fall back behind the hill even if i didn't feel I could take them on easily. (and try to put c4 on me, I'd only be able to see a sbh before you got close enough to me anyways...) I really am not getting your SBH killing tanks in few hits strategy, what is this final renegade? I'll go so much as to say I'd never lose a med tank before SBHs alone could get it.
3. On the other hand, would you be able to take on 4 sbhs with your pic? I mean if they royally sucked I might see how. But before you even got 4 shots off you should be dead (It only takes like 7 headshots and 4 sbhs should be able to do that) I fail to see how a med tank can't shoot stanks/artys/(harvester?)/snipers anymore than a PIC could - the only difference being that after the harv leaves (and by the way I'm pretty sure it's impossible to kill a full harv with a Pic before it has to return. So you'd basically have to wait till it unloads and come back with half health so you're able to kill it) The med tank could then begin whoring off the hand. Really, though - how on earth is SBHs going to stop a med tank from pointwhoring? if they were that good I would suggest Nod to use them in field since 4 can apparently take out med tanks without question.
4. Just for spite, I'll keep my health below half the entire time so taht even if there were annoying sniping whores, who want to keep shooting me, they won't get any points (well, like 1 point every shot but not much of an incentive) Meaning for every potshot i take at the hand of nod they'll be able to get 1 point back (hurray) .. and yes, even at half health 4 sbhs wouldn't kill me.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #186377 is a reply to message #186371] |
Thu, 19 January 2006 19:26 |
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Lijitsu
Messages: 1575 Registered: April 2005 Location: Georgia, USA
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General (1 Star) |
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mrpirate wrote on Thu, 19 January 2006 18:54 |
runewood wrote on Thu, 19 January 2006 17:41 | Med tank, meet 4 sbhs, you die before you can farm hand. Or you go back, heal, try other side and get 2 shots off before sbh own you. I go on hill with sid and shoot stanks/arty/harvey/snipers. You give them points, i give us points.
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Those 4 SBHs would be easily defeated by the 14 Tib Sydneys GDI would have on the hill for some reason.
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Or the 400 snipers that are bound to be in that crowd, thinking of how often you see stuff like that.
Aircraftkiller wrote on Wed, 31 May 2006 22:30 | I've been Nodbuggered. =( =( =(
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Re: Sweet anti hill camp strat [message #186381 is a reply to message #186377] |
Thu, 19 January 2006 20:01 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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Well, you sit on your hill and i'll get my rave. The we can see how it turns out.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Sweet anti hill camp strat [message #186393 is a reply to message #182633] |
Thu, 19 January 2006 22:01 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Just a question, but how do you plan on destroying my tank if i get out to repair with my hotwire. I mean you do realize hotwire repairs faster than your rave can damage me, right?
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Sweet anti hill camp strat [message #186403 is a reply to message #186368] |
Fri, 20 January 2006 03:28 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Let's clear up some misconceptions, shall we?
First of all, it takes somewhere around 197 Laser Rifle rounds
to destroy a Medium Tank.(Let's just say "200" for the sake of arguement. I wasn't really paying close attention to when I reloaded, but I'm semi-sure it was between 196 and 199.) This takes roughly 41 seconds to do. Chop that up by four and you get 10.25 seconds, if four Stealth Black Hands were all firing at once(or close to it) on the same Medium Tank. Even given all of this, the Medium Tank is fast enough to zip back to GDI's side of the hill and get fixed without fail.
Clearly, given the facts, runewood doesn't know what he is talking about. Similarly, Sniper doesn't know, either. Still, Sniper wins this arguement in the fact that four Stealth Black Hands simply could not destroy a Medium Tank before it had a chance to retreat unless the driver was completely and utterly retarded.
Also, if you were to assault a Medium Tank with a Railgun, it would take exactly 10 shots and 26 seconds to be destroyed. Again, this is hardly worth the effort if you're just trying to defend the hill, now isn't it?
[Updated on: Fri, 20 January 2006 03:28] Report message to a moderator
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Re: Sweet anti hill camp strat [message #186454 is a reply to message #182633] |
Fri, 20 January 2006 18:34 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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It's not that I don't know what I was talking about, it was an educated guess(I did say "about" So I'm basically admitting that I don't know exactly for sure, but for one thing that I did know i did explicitly say that I wouldn't die from 4 sbhs and that was true).
It's like saying "Do you know how many shots it takes for a tibsydney to destroy a flame tank?" It's a thing I really don't take much time for research, not to mention something that I would know off of my head, nor yours. My point was, that even aside from 4 random sbhs coming up to destroy my tank, I would STILL not die.
Aside from all that, I guess you'd be too stubborn to play teh teammate, i guess, and still be the sniper in the back, right? Because you know what you're talking about. Still didn't quite answer that, "how is it fun to shoot at a vehicle with a sniper over and over"
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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