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"Internal Application Error" (fixed - map info inside) [message #183518] Sat, 24 December 2005 08:51 Go to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
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Colonel
I am working on a new map, but when I export it and wan't to look at the map in W3D viewer I get an "Internal Application Error".

Is anyone able to tell me how I can fix this? And can poly count have anything to do with this?

Edit: I found that 1 part of the terrain makes W3D viewer crash, and it happens to be the largest part of the map. Anyone got any idea's on fixing it without changing the looks of the terrain?

If not, then I wasted 24+ hours Huh

Edit2: I don't know if it will change anything, but here is some info about the bad terrain part:

Processing Mesh: MAIN
triangle count: 26091
final vertex count: 16002
vertex/triangle ratio: 0,613315
strip count: 3559
average strip length: 7,329868
longest strip: 87


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[Updated on: Sat, 24 December 2005 17:13]

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Re: W3D viewer "Internal Application Error" [message #183544 is a reply to message #183518] Sat, 24 December 2005 11:53 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
If the terrain has an alpha blend you need to break it up into smaller sections. That should fix your problem.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: W3D viewer "Internal Application Error" [message #183587 is a reply to message #183518] Sat, 24 December 2005 17:12 Go to previous message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
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Colonel
I cut it up a bit more and it seemed to work. It wasn't textured yet though.

Anyway, I just finished most of the texturing so here are some W.I.P. screens.

http://www.n00bstories.com/image.fetch.php?id=1169067651

http://www.n00bstories.com/image.fetch.php?id=1040952017

Yes I noticed the strange texture bugs near the bases, but I couldn't find any beter textures. If anyone knows where I can get some decent snow/ice textures, please tell me.

I am still going to add a tunnel complex which will work a bit differently then on normal renegade maps. But I'll tell more about that later.

Suggestions welcome.


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